Karma Top is best played with Malignance, Ionian Boots of Lucidity, Horizon Focus, Cosmic Drive, and Shadowflame. The most picked runes for Karma Top are Arcane Comet, Axiom Arcanist, Transcendence, and Scorch for the primary tree, with Ultimate Hunter and Cheap Shot for the secondary tree.
Karma Champion Abilities
Gathering Fire
Karma reduces Mantra's current cooldown by 4 seconds for every enemy champion she damages with an ability.
P
Inner Flame
Karma fires a blast of energy, dealing 60 / 110 / 160 / 210 / 260 (+70% of ability power) magic damage to the first target hit and surrounding enemies, and slowing them by 40% for 1.5 seconds.
Mantra Bonus: Deals an additional 40 / 100 / 160 / 220 (+30% of ability power) magic damage and leaves behind a circle of flame, slowing enemies and dealing an additional 40 / 130 / 220 / 310 (+50% of ability power) damage.
Q
Focused Resolve
Karma tethers herself to a champion or jungle monster, dealing 40 / 65 / 90 / 115 / 140 (+45% of ability power) magic damage and revealing them for 2 seconds. If the tether remains unbroken, the target takes the same amount of damage again and is rooted for 1.6 / 1.7 / 1.8 / 1.9 / 2 seconds.
Mantra Bonus: Karma will restore 17% (+1% per 100 ability power) of her missing health at the beginning and end of the tether, and root for 0.5 / 0.75 / 1 / 1.25 seconds longer.
W
Inspire
Karma grants an allied champion 80 / 130 / 180 / 230 / 280 (+60% of ability power) for 2.5 seconds and 40% movement speed for 2 seconds.
Karma shields her target for 50 / 100 / 150 / 200 (+45% of ability power), and also shields allies near her target, granting a 80 / 130 / 180 / 230 / 280 (+50 / 100 / 150 / 200) (+105% of ability power) shield and 15% movement speed value.
E
Mantra
Karma empowers her next ability used within 8 seconds.
Inner Flame: Deals an additional 40 / 100 / 160 / 220 (+30% of ability power) magic damage and leaves behind a circle of flame, slowing enemies and dealing an additional 40 / 130 / 220 / 310 (+50% of ability power) damage.
Focused Resolve: Karma will restore 20% (+1% per 100 ability power) of her missing health at the beginning and end of the tether, and root for 0.5 / 0.75 / 1 / 1.25 seconds longer.
Inspire: Karma shields her target for 50 / 90 / 130 / 170 (+45% of ability power), and also shields allies near her target, granting a 37.5% shield and 15% movement speed.
R
Karma Summoner Spells
Flash
Flash is a location-targeted summoner spell that causes your champion to blink to the location in range of your cursor.
Teleport
Teleport is a unit-targeted summoner spell that blinks your champion to the target allied unit after a few seconds of channeling.
Teleport transforms into Unleashed Teleport after 10:00.
Karma Runes
Karma Items
Karma Ability Order
Q
1
4
5
7
9
W
2
14
15
17
18
E
3
8
10
12
13
R
6
11
16
Karma Matchups Overview
Strong against
Heimerdinger
Cho'Gath
Zac
Kennen
Pantheon
Maokai
Weak against
Yasuo
Irelia
Renekton
Yorick
Fiora
Yone
Karma Tips and Tricks
Aim your Q so it hits both the enemy and the minion wave at the same time, allowing you to poke the enemy while also pushing the wave. In team fights, prioritize using your empowered E over your empowered Q, as the shield it provides is often more valuable in those situations. In the early game, focus on poking the enemy as much as possible with your Q, using your level 1 ability advantage to deal significant damage early on.
Best Karma Builds, Runes and Items for Top
Most Popular
For the most popular Karma Top build, take Flash and Teleport as your Summoner Spells. For runes, choose Arcane Comet as your keystone, followed by Axiom Arcanist, Transcendence, and Scorch in the primary tree, and Ultimate Hunter and Cheap Shot in the secondary tree. For rune shards, take Ability Haste in offense, Adaptive Force in flex, and Health in defense, depending on the matchup. Start with Malignance, then build Ionian Boots of Lucidity and Horizon Focus. For the final three items, complete Cosmic Drive, Shadowflame, and finish with Ardent Censer. Stick to the skill order Q - E - W.
Alternative
If you're looking for an alternative build, use Flash and Teleport as your Summoner Spells. For runes, pick Summon Aery as your keystone, followed by Axiom Arcanist, Absolute Focus, and Scorch in the primary tree, and Bone Plating with Revitalize in the secondary tree. Rune shards should be Attack Speed, Adaptive Force, and Health Scaling. For items, start with Malignance, then build Ionian Boots of Lucidity, and Cosmic Drive as your third item. Finish the build with Liandry's Torment, Cryptbloom, and Staff of Flowing Water. Follow the Q - E - W ability order.
Situational Karma Runes and Items
Depending on your game’s context, matchup, and the enemy team, you may want to adjust your items or runes. Always assess your team, the enemy team, and the current game state to plan your Karma build. For example, consider taking Armor or Magic Resist rune shards based on the champion you're laning against.