Kassadin Mid Build

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Mid Lane Icon
Kassadin

Kassadin Champion Guide

Role: Assassin

Lane: Midlane

Table of Contents

    Kassadin Mid performs best with a build featuring Rod of Ages, Sorcerer's Shoes, Archangel's Staff, Malignance, and Zhonya's Hourglass. The most effective rune setup for Kassadin Mid includes Arcane Comet, Axiom Arcanist, Absolute Focus, and Gathering Storm in the primary tree, paired with Sudden Impact and Ultimate Hunter in the secondary tree.

    Kassadin Champion Abilities

    Void Stone

    Void Stone

    Kassadin takes 10% reduced magic damage and ignores unit collision.
    P
    Null Sphere

    Null Sphere

    Kassadin fires an orb of void energy, dealing 65 / 95 / 125 / 155 / 185 (+60% of ability power) magic damage and interrupting channels. Kassadin also gains 80 / 110 / 140 / 170 / 200 (+30% of ability power) magic shield for 1.5 seconds.
    Q
    Nether Blade

    Nether Blade

    Passive: Kassadin's attacks deal an additional 20 (+10% of ability power) bonus magic damage.

    Active: Kassadin charges his blade, causing his next attack to deal 50 / 75 / 100 / 125 / 150 (+80% of ability power) magic damage and restore 4 / 4.5 / 5 / 5.5 / 6% of his missing mana, increased to 20 / 22.5 / 25 / 27.5 / 30% of his missing mana against champions.
    W
    Force Pulse

    Force Pulse

    Passive: Force Pulse's cooldown is reduced by 0.75 seconds whenever any ability is used near Kassadin.

    Active: Kassadin unleashes a void pulse, dealing 60 / 90 / 120 / 150 / 180 (+65% of ability power) magic damage and slowing by 50 / 60 / 70 / 80 / 90% for 1 second.
    E
    Riftwalk

    Riftwalk

    Kassadin teleports to a nearby location, dealing 70 / 90 / 110 (+50% of ability power) (+2% maximum mana) magic damage.

    Each subsequent use of this ability within the next 15 seconds doubles the mana cost and deals an additional 35 / 45 / 55 (+10% of ability power) (+1% maximum mana) magic damage. The cost and damage increases can stack up to 4 times.
    R

    Kassadin Summoner Spells

    Flash

    Flash

    Flash is a location-targeted summoner spell that causes your champion to blink to the location in range of your cursor.
    Teleport

    Teleport

    Teleport is a unit-targeted summoner spell that blinks your champion to the target allied unit after a few seconds of channeling.

    Teleport transforms into Unleashed Teleport after 10:00.

    Kassadin Runes

    Kassadin Runes

    Kassadin Items

    Kassadin Items

    Kassadin Ability Order

    Q
    1
    14
    15
    17
    18
    W
    2
    8
    10
    12
    13
    E
    3
    4
    5
    7
    9
    R
    6
    11
    16

    Kassadin Matchups Overview

    Strong against

    Smolder Smolder
    Mel Mel
    Xerath Xerath
    Ekko Ekko
    Akali Akali
    LeBlanc LeBlanc

    Weak against

    Qiyana Qiyana
    Irelia Irelia
    Naafiri Naafiri
    Akshan Akshan
    Zed Zed
    Pantheon Pantheon

    lol boosting

    Kassadin Tips and Tricks

    Focus on staying healthy, farming efficiently, and avoiding unnecessary risks during the early laning phase. Try not to put yourself in positions where the enemy can exploit your early-game weakness and set you behind. Be as selfish as possible until you reach level 16, as this is when your power spike allows you to take over the game. Once you reach this point, look for opportunities to close things out quickly. After level 6, when going for trades, wait until the enemy has used a key ability before engaging with your R. If you go in while all their abilities are available, they will be able to trade back effectively.

    Kassadin Best Build, Runes, and Items

    Most Popular Build

    Flash and Teleport are the best summoner spells for this setup. The recommended rune page includes Arcane Comet as the keystone, followed by Axiom Arcanist, Absolute Focus, and Gathering Storm in the primary tree, with Sudden Impact and Ultimate Hunter in the secondary tree. The best rune shards are Adaptive Force, Adaptive Force, and Health Scaling. Rod of Ages is the core first item, followed by Sorcerer's Shoes and Archangel's Staff. The final three items include Malignance, Zhonya's Hourglass, and Rabadon's Deathcap. The best skill order to follow is E - W - Q.

    Alternative

    Flash and Teleport remain the preferred summoner spells. This variation uses Electrocute as the keystone, alongside Sudden Impact, Grisly Mementos, and Ultimate Hunter in the primary rune tree, with Overgrowth and Second Wind in the secondary tree. Rune shards should be Adaptive Force, Health Scaling, and Health Scaling. The item build starts with Rod of Ages, followed by Sorcerer's Shoes and Archangel's Staff. The last three items include Malignance, Zhonya's Hourglass, and Rabadon's Deathcap. The skill priority remains E - W - Q.

    Off-Meta

    Flash and Teleport are still the recommended summoner spells. Fleet Footwork is the chosen keystone, followed by Presence of Mind, Legend: Haste, and Coup de Grace in the primary tree, with Overgrowth and Second Wind in the secondary tree. Rune shards should be Adaptive Force, Adaptive Force, and Health Scaling. The item path consists of Rod of Ages, Sorcerer's Shoes, and Archangel's Staff as the core components. The final items include Malignance, Zhonya's Hourglass, and Rabadon's Deathcap. The skill order remains E - W - Q.

    Situational Kassadin Runes and Items

    The optimal runes and items depend on matchups, team compositions, and overall game state. Adjustments may be needed based on the enemy team’s damage types and threats. If facing heavy physical damage, taking Armor rune shards can help mitigate early aggression, while Magic Resist is a better choice against high magic damage opponents.