Pantheon Mid Build

Bill3/17/20254 min
Mid Lane Icon
Pantheon

Pantheon Champion Guide

Role: Fighter

Lane: Midlane

Table of Contents

    Pantheon Mid performs best with a build featuring Eclipse, Plated Steelcaps, Black Cleaver, Sundered Sky, and Spear of Shojin. The most effective rune setup for Pantheon Mid includes Conqueror, Triumph, Legend: Haste, and Coup de Grace in the primary tree, paired with Cheap Shot and Relentless Hunter in the secondary tree.

    Pantheon Champion Abilities

    Mortal Will

    Mortal Will

    After using 5 abilities or attacks, Pantheon empowers his next basic ability.
    P
    Comet Spear

    Comet Spear

    Tap: Pantheon thrusts his spear, dealing 70 / 100 / 130 / 160 / 190 (+1.15 per bonus attack damage) physical damage to enemies hit and refunding 50% of Comet Spear's cooldown.

    Hold: Pantheon hurls his spear, extending its range to 1000 units while dealing 70 / 100 / 130 / 160 / 190 (+50% of ability power) (+1.15 per bonus attack damage) physical damage to the first enemy hit and 50% less to further targets.

    Comet Spear's damage is increased to 155 / 230 / 305 / 380 / 455 (+100% of ability power) (+2.3 per bonus attack damage) against enemies below 20% of their maximum health regardless of whether Pantheon thrusts or hurls his spear, but deals 30% less damage to minions. Monsters take 5% bonus damage.

    Mortal Will Bonus: Comet Spear deals an additional 20-240 (+1.15 per attack damage) physical damage (depending on level) affected by the previous damage reductions, to all enemies hit. Consumes the stacks upon recasting.
    Q
    Shield Vault

    Shield Vault

    Pantheon leaps on his target, dealing 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health (+1.5% per 100 ability power) (+0.4% per 100 of Pantheon's bonus health) physical damage and stunning them for 1 second.

    Mortal Will Bonus: Pantheon's next attack strikes 3 times, dealing 40-55% damage each for a total of 120-165% physical damage (depending on level).
    W
    Aegis Assault

    Aegis Assault

    Pantheon braces his shield and engages enemies in a chosen direction for 1.5 seconds, becoming immune to non-tower damage from that direction and dealing 100% physical damage over the duration.

    After channeling Pantheon slams with his shield, dealing 55 / 105 / 155 / 205 / 255 (+1.5 per attack damage) physical damage.

    Mortal Will Bonus: When Pantheon slams his shield he gains 5−30 (+2.5% bonus health) armor and magic resist for 4 seconds (depending on level), and 60% movement speed for 1.5 seconds.
    E
    Grand Starfall

    Grand Starfall

    Passive: Pantheon gains 10 / 20 / 30% armor penetration.

    Active: Pantheon gathers his strength to leap high into the air. He throws his spear from above which in a small area deals 40−190 (+50% of ability power) (+1.15 per attack damage) physical damage and slows by 50% for 2 seconds. Pantheon then crashes down as a meteor at the target area. Deals up to 300 / 500 / 700 (+100% of ability power) magic damage to enemies in a line (decreased by up to 50% at the edges of the area). This ability instantly readies Mortal Will.
    R

    Pantheon Summoner Spells

    Flash

    Flash

    Flash is a location-targeted summoner spell that causes your champion to blink to the location in range of your cursor.
    Ignite

    Ignite

    Ignite is a unit-targeted summoner spell that burns an enemy champion for a few seconds, dealing periodic true damage, applying healing reduction, and revealing the target over the duration.

    Pantheon Runes

    Pantheon Runes

    Pantheon Items

    Pantheon Items

    Pantheon Ability Order

    Q
    1
    4
    5
    7
    9
    W
    2
    8
    10
    12
    13
    E
    3
    14
    15
    17
    18
    R
    6
    11
    16

    Pantheon Matchups Overview

    Strong against

    Cassiopeia Cassiopeia
    Azir Azir
    Jayce Jayce
    Hwei Hwei
    LeBlanc LeBlanc
    Ekko Ekko

    Weak against

    Xerath Xerath
    Taliyah Taliyah
    Annie Annie
    Zoe Zoe
    Twisted Fate Twisted Fate
    Orianna Orianna

    lol boosting

    Pantheon Tips and Tricks

    Take note that your kill pressure doesn’t have too much of an impact in lane. Once both you and the enemy Mid laner hit level 6, expect them to have more kill pressure than you. When laning against a ranged champion, avoid letting them poke you down. If you get poked too much, you'll fall behind in CS and may have to recall, which will put you behind in both CS and XP. If you can’t secure a kill in lane, don’t hesitate to roam with your R. Roaming and helping your allies is a great way to get ahead in the game. Before roaming, push the minion wave into the enemy tower so they can’t follow you immediately.

    Pantheon Best Build, Runes, Items for Mid

    Most Popular

    For the most popular Pantheon Mid build, take Flash and Ignite as your Summoner Spells. For runes, use Conqueror as your keystone, followed by Triumph, Legend: Haste, and Coup de Grace in the primary tree. In the secondary tree, select Cheap Shot and Relentless Hunter. Rune shards should include Adaptive Force in offense, Adaptive Force in flex, and Health Scaling in defense, depending on the matchup. Build Eclipse first, followed by Plated Steelcaps and Black Cleaver. For the remaining items, build Sundered Sky, Spear of Shojin, and Death's Dance. Max your abilities in the order Q - E - W.

    Optional

    For an alternative Pantheon Mid build, take Flash and Teleport as your Summoner Spells. For runes, use Conqueror as your keystone, Presence of Mind, Legend: Alacrity, and Cut Down in the primary tree, with Biscuit Delivery and Cosmic Insight in the secondary tree. Rune shards should be Adaptive Force in offense, Adaptive Force in flex, and Health in defense. Start by building Stridebreaker, then Plated Steelcaps, and Winter's Approach. Complete your build with Unending Despair, Black Cleaver, and Frozen Heart. Max your abilities in the order Q - E - W.

    Alternative

    If you're looking for an alternative build, use Flash and Ignite as your Summoner Spells. Choose Press the Attack as your keystone, followed by Triumph, Legend: Haste, and Coup de Grace in the primary tree. In the secondary tree, take Sudden Impact and Treasure Hunter. Rune shards should include Adaptive Force, Adaptive Force, and Health Scaling. Start by building Eclipse, then Plated Steelcaps, followed by Black Cleaver. Finish with Sundered Sky, Spear of Shojin, and Death's Dance. Max your abilities in the order Q - E - W.

    Off-Meta

    For an off-meta Pantheon Mid build, take Flash and Ignite as your Summoner Spells. Use Electrocute as your keystone, followed by Sudden Impact, Grisly Mementos, and Treasure Hunter in the primary tree. For the secondary tree, choose Biscuit Delivery and Cosmic Insight. Rune shards should be Adaptive Force, Adaptive Force, and Health. Build Youmuu's Ghostblade first, then Boots of Swiftness, and Opportunity as your third item. Finish your build with Edge of Night, Serylda's Grudge, and Maw of Malmortius. Max your abilities in the order Q - E - W.

    Situational Pantheon Runes and Items

    Depending on the context of your game, matchup, and enemy champions, consider adjusting your Pantheon build accordingly. Carefully assess your team, the enemy team, and the current game state before finalizing your Pantheon build. For example, depending on the enemy champion, you might want to choose Armor or Magic Resist as your rune shards for better survivability in lane.