Rammus Jungle Build

Bill3/17/20253 min
Jungle Icon
Rammus

Rammus Champion Guide

Role: Tank

Lane: Jungle

Table of Contents

    Rammus Jungle performs best with a build featuring Thornmail, Plated Steelcaps, Sunfire Aegis, Jak'Sho, The Protean, and Unending Despair. The most effective rune setup for Rammus Jungle includes Aftershock, Font of Life, Conditioning, and Unflinching in the primary tree, paired with Legend: Alacrity and Triumph in the secondary tree.

    Rammus Champion Abilities

    Spiked Shell

    Spiked Shell

    Rammus' attacks deal an additional 10 (+0.1 per armor) magic damage.
    P
    Powerball

    Powerball

    Rammus curls into a ball, gaining 25-39.17% movement speed, accelerating up to 150-235% movement speed over 6 seconds. Rammus stops after colliding with an enemy, dealing 80 / 110 / 140 / 170 / 200 (+100% of ability power) magic damage, knocking back, and slowing nearby enemies by 40 / 50 / 60 / 70 / 80% for 1 second (depending on level).

    Recast: Rammus ends this ability early.
    Q
    Defensive Ball Curl

    Defensive Ball Curl

    Rammus enters a defensive formation, gaining 40 (+35 / 45 / 55 / 65 / 75% total armor) armor and 10 (+30 / 35 / 40 / 45 / 50% magic resist for 6 seconds. While active, Spiked Shell's damage is increased by 50% and also damages enemies that Attack Rammus. Rammus' attacks increase the duration by 0.4 seconds (max: 4).

    Recast: Rammus ends this ability early.
    W
    Frenzying Taunt

    Frenzying Taunt

    Rammus taunts an enemy champion or jungle monster and gains 20 / 25 / 30 / 35 / 40% attack speed for 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds.
    E
    Soaring Slam

    Soaring Slam

    Rammus hops into the air and slams down in an area, dealing 100 / 175 / 250 (+60% of ability power) magic damage and slowing by 15 / 17.5 / 20% for 1.5 seconds. Enemies in the center take additional damage depending on how far Rammus hopped (max: 50% bonus damage). If used during Powerball, enemies in the center are also knocked up for 0.75 seconds.

    Rammus then creates 3 aftershocks in the area over 3.5 seconds, each dealing 20 / 30 / 40 (+10% of ability power) magic damage and stacking the slow (max: 60 / 70 / 80%). The range of this ability is increased by Rammus' movement speed.
    R

    Rammus Summoner Spells

    Ghost

    Ghost

    Ghost is a self-targeted summoner spell that increases your champion's movement speed and grants them the ability to ignore unit collision for a few seconds.
    Smite

    Smite

    Smite is a unit-targeted summoner spell that deals true damage to the target large or medium monster, enemy minion, or pet.

    Rammus Runes

    Rammus Runes

    Rammus Items

    Rammus Items

    Rammus Ability Order

    Q
    2
    4
    5
    7
    9
    W
    1
    14
    15
    17
    18
    E
    3
    8
    10
    12
    13
    R
    6
    11
    16

    Rammus Matchups Overview

    Strong against

    Rengar Rengar
    Hecarim Hecarim
    Shyvana Shyvana
    Zed Zed
    Pantheon Pantheon
    Viego Viego

    Weak against

    Rek'Sai Rek'Sai
    Volibear Volibear
    Skarner Skarner
    Wukong Wukong
    Ekko Ekko
    Zac Zac

    lol boosting

    Rammus Tips and Tricks

    Your Q will be interrupted when you collide with minions, monsters, or champions. Make sure to maneuver around minions to land the knockback successfully. Look to gank frequently in the early game to help your teammates gain an advantage. Your E is a powerful tool for ganking that can set up easy kills. In team fights, focus on the squishiest enemy or someone who lacks a way to cleanse your taunt. Eliminating a key target will make it harder for the enemy team to win fights.

    Rammus Best Build, Runes, Items

    Most Popular

    The most common Rammus Jungle build includes taking Flash and Smite as your Summoner Spells. For runes, Aftershock should be your keystone, followed by Font of Life, Conditioning, and Unflinching in the primary tree. In the secondary tree, choose Legend: Alacrity and Triumph. Rune shards should be Attack Speed in offense, Health Scaling in flex, and Health Scaling in defense. Start with Thornmail, followed by Plated Steelcaps and Sunfire Aegis. Complete the build with Jak'Sho, The Protean, Unending Despair, and Randuin's Omen. Prioritize maxing Q first, then E, followed by W.

    Optional

    An alternative Rammus Jungle build also uses Flash and Smite. The recommended runes include Aftershock as the keystone, with Font of Life, Conditioning, and Unflinching in the primary tree, and Legend: Alacrity with Triumph in the secondary tree. Rune shards should be Attack Speed, Health Scaling, and Health Scaling. Start by building Sunfire Aegis, followed by Plated Steelcaps and Thornmail. Finish the build with Jak'Sho, The Protean, Unending Despair, and Frozen Heart. Stick to the Q, E, W ability order.

    Alternative

    Another viable option for Rammus Jungle includes Flash and Smite as Summoner Spells. The runes should be Aftershock in the primary tree, with Font of Life, Conditioning, and Unflinching, while the secondary tree consists of Legend: Alacrity and Triumph. Rune shards should include Attack Speed, Health Scaling, and Health Scaling. Start with Hollow Radiance, followed by Mercury's Treads and Thornmail. Finish the build with Jak'Sho, The Protean, Kaenic Rookern, and Unending Despair. Follow the standard ability max order of Q, E, W.

    Situational Rammus Runes and Items

    Depending on the matchup, enemy team composition, and game state, you may need to adjust your build. Assess your team's needs and the threats posed by the enemy champions to adapt accordingly. If facing a heavy AD team, extra Armor items may be beneficial, while Magic Resist options can help against AP-heavy opponents.