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Role: Fighter
Lane: Jungle
Table of Contents
Udyr Jungle performs best with a build featuring Liandry's Torment, Boots of Swiftness, Unending Despair, Spirit Visage, and Jak'Sho, The Protean. The most effective rune setup for Udyr Jungle includes Conqueror, Triumph, Legend: Haste, and Last Stand in the primary tree, paired with Magical Footwear and Approach Velocity in the secondary tree.
Udyr has strong objective control, so make sure to secure every Dragon when possible to increase your chances of winning. To make ganking easier, approach from behind and activate your E at the last possible second. Using it too early may cause the movement speed bonus and stun to expire before reaching the enemy, allowing them to escape. Udyr is a strong duelist and can take on most enemies in a one-on-one fight. If the opposing jungler has a weak early clear, look for opportunities to invade and gain an early lead.
The most common Udyr Jungle build includes taking Flash and Smite as Summoner Spells. For runes, Conqueror should be the keystone, followed by Triumph, Legend: Haste, and Last Stand in the primary tree. In the secondary tree, choose Magical Footwear and Approach Velocity. Rune shards should be Adaptive Force in offense, Adaptive Force in flex, and Health Scaling in defense. Start with Liandry's Torment, followed by Boots of Swiftness and Unending Despair. Complete the build with Spirit Visage, Jak'Sho, The Protean, and Thornmail. Prioritize maxing W first, then E, followed by Q.
Another option for Udyr Jungle uses Flash and Smite. The recommended runes include Press the Attack as the keystone, with Triumph, Legend: Alacrity, and Coup de Grace in the primary tree, and Celerity with Waterwalking in the secondary tree. Rune shards should be Adaptive Force, Adaptive Force, and Health Scaling. Start by building Trinity Force, followed by Boots of Swiftness and Spear of Shojin. Finish the build with Death's Dance, Lord Dominik's Regards, and Dead Man's Plate. Stick to the Q, E, W ability order.
Another viable option for Udyr Jungle includes Flash and Smite as Summoner Spells. The runes should be Phase Rush in the primary tree, with Axiom Arcanist, Absolute Focus, and Waterwalking, while the secondary tree consists of Conditioning and Overgrowth. Rune shards should include Adaptive Force, Health Scaling, and Health Scaling. Start with Spear of Shojin, followed by Boots of Swiftness and Riftmaker. Finish the build with Jak'Sho, The Protean, Terminus, and Liandry's Torment. Follow the ability max order of Q, W, E.
An off-meta Udyr Jungle build includes Flash and Smite as Summoner Spells. The runes should be Arcane Comet, Axiom Arcanist, Celerity, and Waterwalking in the primary tree, with Triumph and Legend: Haste in the secondary tree. Use Adaptive Force, Adaptive Force, and Health Scaling as your shards. The item build consists of Liandry's Torment first, followed by Boots of Swiftness and Dead Man's Plate. The final items are Riftmaker, Abyssal Mask, and Jak'Sho, The Protean. The ability order for this build is W, E, Q.
Depending on the matchup, enemy team composition, and game state, you may need to adjust your build. Assess your team's needs and the threats posed by the enemy champions to adapt accordingly. If facing a heavy AD team, extra Armor items may be beneficial, while Magic Resist options can help against AP-heavy opponents.