Wukong Jungle Build

Bill3/17/20253 min
Jungle Icon
Wukong

Wukong Champion Guide

Role: Fighter

Lane: Jungle

Table of Contents

    Wukong Jungle thrives with a build consisting of Trinity Force, Plated Steelcaps, Sundered Sky, Black Cleaver, and Sterak's Gage. The optimal rune setup for Wukong Jungle includes Conqueror, Triumph, Legend: Alacrity, and Last Stand in the primary tree, along with Cosmic Insight and Magical Footwear in the secondary tree.

    Wukong Champion Abilities

    Stone Skin

    Stone Skin

    Wukong gains 6-10 bonus armor and regenerates 0.35% max health per 5 seconds (depending on level). These bonuses are increased by 100% for 5 seconds every time he or his clone hit an enemy champion or jungle monster with an attack or ability, stacking up to 5 times.
    P
    Crushing Blow

    Crushing Blow

    Wukong and his Clone's next attack gains 135 / 145 / 155 / 165 / 175 range, deals an additional 20 / 45 / 70 / 95 / 120 (+0.55 per bonus attack damage) physical damage, and removes 10 / 15 / 20 / 25 / 30% of the target's armor for 3 seconds.

    This ability's cooldown is reduced by 0.5 seconds every time Wukong or his Clone hit an enemy with an attack or ability. This ability triggers spell effects upon dealing damage.
    Q
    Warrior Trickster

    Warrior Trickster

    Wukong dashes and becomes invisible for 1 second, leaving behind a stationary clone for 3.25 seconds. The clone attacks nearby enemies Wukong has recently damaged and will mimic his ultimate, each dealing 35 / 40 / 45 / 50 / 55% reduced damage.
    W
    Nimbus Strike

    Nimbus Strike

    Wukong dashes to an enemy, sending out clones that mimic the dash to up to 2 additional enemies nearby. Each enemy struck takes 80 / 110 / 140 / 170 / 200 (+100% of ability power) magic damage. He and his clone gain 35 / 40 / 45 / 50 / 55% attack speed for 5 seconds.
    E
    Cyclone

    Cyclone

    Wukong gains 20% movement speed and spins his staff, knocking up nearby enemies for 0.6 seconds and take 8 / 12 / 16% of target's max health (+2.75 per attack damage) as physical damage over 2 seconds (max: 16 / 24 / 32 of target's max health (+5.5 per attack damage)).

    This ability can be cast a second time within 8 seconds before going on cooldown.
    R

    Wukong Summoner Spells

    Flash

    Flash

    Flash is a location-targeted summoner spell that causes your champion to blink to the location in range of your cursor.
    Smite

    Smite

    Smite is a unit-targeted summoner spell that deals true damage to the target large or medium monster, enemy minion, or pet.

    Wukong Runes

    Wukong Runes

    Wukong Items

    Wukong Items

    Wukong Ability Order

    Q
    2
    4
    5
    7
    9
    W
    3
    14
    15
    17
    18
    E
    1
    8
    10
    12
    13
    R
    6
    11
    16

    Wukong Matchups Overview

    Strong against

    Gragas Gragas
    Bel'Veth Bel'Veth
    Pantheon Pantheon
    Viego Viego
    Sejuani Sejuani
    Kindred Kindred

    Weak against

    Zed Zed
    Karthus Karthus
    Hecarim Hecarim
    Ekko Ekko
    Nidalee Nidalee
    Kha'Zix Kha'Zix

    lol boosting

    Wukong Tips and Tricks

    Use your W (Decoy) to tank some of the monster aggro when farming. This will save you health and allow you to sustain in the jungle for longer. Your R (Cyclone) is a great ganking tool. Whenever your R is up, try to gank a lane as it increases your kill pressure by a ton. When ganking a lane, try and hold off from using your W straight away. Try to leave it to the last possible second to increase your chances of getting a successful gank.

    Best Wukong Build, Runes, and Items for Jungle

    For the most popular Wukong Jungle build, you should take Flash and Smite as your Summoner Spells. For runes, Conqueror should be your keystone, followed by Triumph, Legend: Alacrity, and Last Stand in the primary tree, as well as Cosmic Insight and Magical Footwear in the secondary tree. For rune shards, you should use Attack Speed in offense, Adaptive Force in flex, and Health Scaling in defense. Your item build should start with Trinity Force, followed by Plated Steelcaps and Sundered Sky. For the last three items, you should build Black Cleaver, Sterak's Gage, and finish with Death's Dance. For the skill order, max your Q first, then E, and W last.

    Optional Build

    If you're looking for a second option, your summoner spells should still be Flash and Smite. The runes remain the same with Conqueror as your keystone, Triumph, Legend: Alacrity, and Last Stand in the primary tree, and Cosmic Insight and Magical Footwear in the secondary tree. Use Attack Speed in offense, Adaptive Force in flex, and Health Scaling in defense. Your item build should start with Sundered Sky, then go for Plated Steelcaps as your second item, followed by Black Cleaver as your third item. Finish with Sterak's Gage, Guardian Angel, and Eclipse. For the skill order, stick with Q - E - W.

    Alternative Build

    For an alternative option, Flash and Smite remain your summoner spells. The runes are again Conqueror with Triumph, Legend: Alacrity, and Coup de Grace in the primary tree. For the secondary tree, pick Sudden Impact and Ultimate Hunter. The rune shards should be Attack Speed in offense, Adaptive Force in flex, and Health Scaling in defense. Your items should include Trinity Force as the first item, followed by Mercury's Treads and Profane Hydra. Finish with Sundered Sky, Death's Dance, and Black Cleaver. Keep the skill order as Q - E - W.

    Off-Meta Build

    For an off-meta build, you can still take Flash and Smite. The runes are the same with Conqueror, Triumph, Legend: Alacrity, and Last Stand in the primary tree, and Cosmic Insight and Magical Footwear in the secondary tree. Use Attack Speed, Adaptive Force, and Health Scaling for the rune shards. Your item build should begin with Profane Hydra, then move to Mercury's Treads, and Trinity Force. For the last three items, build Black Cleaver, Sundered Sky, and Guardian Angel. Max your abilities in the order Q - E - W.

    Situational Wukong Runes and Items

    Depending on the context of your game, matchup, and enemy champions, you may want to build situational items or adjust your runes. For example, if you're up against a team with heavy magic damage, you could take Magic Resist in your rune shards. If the enemy team has high physical damage or AD-heavy champions, you might consider Armor instead. Keep an eye on the game state and adapt your build accordingly.