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The Guardian Druid in WoW The War Within is an excellent tank for beginners, as its abilities are intuitive and its rotation is straightforward. Additionally, it consistently performs as a reliable middle-tier option in any season, making it a safe choice if you're uncertain about the 11.0 patch meta. In this WoW: The War Within Guardian Druid guide, we’ll cover the rotation, specialization skills, builds, and best-in-slot gear, along with leveling tips and profession recommendations.
Table of Contents
Guardian Druid is a sturdy tank that manages damage intake with strong passive reductions, a large health pool, increased healing from Mastery, and a stackable active mitigation with Ironfur. They are an excellent sponge tank. Once you have acquired enough gear, they are mostly self-sufficient with a unique playstyle, unlike any class. They bring some utility to raid and Mythic+ groups as a tank and very high DPS.
Guardian Druid tends to excel against encounters where most incoming damage is Physical or Melee damage.
Strengths
Weaknesses
Being one of the tank specializations, your main goal, first and foremost, is to stay alive and to ensure that you have aggro on all of the enemies so that they are not on your weaker party/raid members. To tank efficiently as a Guardian Druid, your goal is to spread as many Moonfire as possible, then generate as much Rage with spells like Mangle and Thrash. This Rage can be spent defensively, with Ironfur and Frenzied Regeneration, or offensively, with Maul. You can learn about all the various Guardian spells that will be at your disposal by reading the Spell Summary page.
The main change for Guardian Druid in Patch 11.1 is the Druid tree rework. This allows access to new talents while maintaining similar pathing in the class tree, with the benefit of picking up two or three extra talents.
Most of these changes are minor for Guardian Druid and have little impact on gameplay. The talent tree pathing remains mostly the same, but players can now select a few additional talents. Raze is no longer a separate button and now deals full damage to single targets, which is a significant improvement. However, it remains in a difficult position within the tree.
As a tanking spec, Guardian Druid has multiple leveling options. If you prefer dungeons, tank queues are usually the fastest way to level. For solo play, grouping up enemies and using AoE abilities is highly effective. Additionally, in group settings, Guardian Druids excel at gathering and tanking mobs, making it easier for DPS players to focus on damage.
While leveling, prioritize quick and easy upgrades with the highest item level available. Stats are not important at this stage, as gear will be replaced frequently. Avoid going out of your way for a single piece of gear since it will soon be obsolete.
In this section, we will highlight the most useful War Mode PvP talents to speed up your leveling process.
Copy the Guardian Druid talents, paste them into the game.
The Battle for Azeroth expansion introduced a new system called War Mode. Opting into War Mode makes you eligible for open-world PvP while also granting several benefits:
With these benefits, enabling War Mode is recommended for leveling and PvE content to maximize experience gain and rewards at maximum level. However, keep in mind that enabling War Mode makes you vulnerable to open-world PvP, meaning you may be "ganked" while leveling or completing World Quests.
Druid of the Claw is our strongest Hero Talent for single-target DPS by a massive margin while being very competitive on AoE. This makes it our ideal raiding Hero Talent choice.
Elune's Chosen primary strength is a very strong CD you are able to use frequently in Lunar Beam and massive AoE, which it can do slightly better than Druid of the Claw if there are many targets.
Both of our Hero Talent Trees are fantastic and viable in M+. Druid of the Claw excels on smaller pulls in Mythic+, 3-5 targets. It also can deal incredibly high single-target damage to bosses if the boss encounters are a significant factor in certain keys.
Elune's Chosen has the power of Lunar Beam on an extremely short cooldown in Mythic+. This ability is often up at the start of a pull, which helps generate aggro quickly and keeps you relatively safe while you start to ramp.
The stat priority for a Guardian Druid differs depending on whether you are aiming for survivability or damage output.
Regardless of what you are prioritizing, an item 10 or more item levels above another will almost always be an upgrade due to the sheer increase in stats.
Armor, Agility, and Stamina are grouped together because they typically appear together on gear, but any one of the "main" stats will be stronger point-for-point than secondary stats.
It is important to note that all secondary stats are very close in value. This is a rough estimation, as your stat order may vary depending on your current stat distribution. Agility is also crucial for damage output and often makes the highest item-level piece the best choice. For the most accurate evaluation of which stats are best for you, sim your character for stat weights.
Stat Priority: Versatility = Haste = Critical Strike > Mastery
Once you reach the highest item-level gear, you may encounter diminishing returns (DR). This occurs when a specific stat reaches 30%, reducing the amount gained by 10-50%, depending on how far over the DR cap you are. It is generally best to balance your stats evenly as a Guardian to avoid DR, as all stats are very close in strength.
Agility is your primary stat. It increases your Attack Power, grants a small amount of Dodge, and converts into Armor due to Ironfur.
Armor reduces the Physical damage you take. Guardians gain increased Armor (and Stamina) from Bear Form. However, "Bonus Armor" from trinket effects, enchants, or potions is not increased by Bear Form.
Versatility reduces your damage taken, increases your damage and healing done, and boosts the size of your absorbs. It is the most effective stat for pure damage reduction while also enhancing self-healing abilities like Frenzied Regeneration.
Mastery (Mastery: Nature's Guardian) increases your maximum health and healing received, effectively functioning as a form of damage reduction. It also increases Attack Power and damage but does not scale as well offensively as other stats.
Haste provides multiple benefits:
All of these effects lead to increased Rage generation and damage output, making Haste your best stat offensively and a solid choice defensively.
While Critical Strike is beneficial for dealing damage, it does little defensively. It increases Dodge chance, but this effect is subject to diminishing returns, making it an unreliable stat for survivability compared to others.
Most encounters include unavoidable damage, requiring a sufficient health pool to survive before receiving healing. Stamina generally comes from gear, meaning item level is the primary factor in maintaining an adequate health pool.
This priority list describes the optimal offensive single-target Rotation for Guardian Druid.
This priority list describes the optimal offensive AoE rotation for Guardian Druid.
As a Guardian Druid, you have two important defensive cooldowns.
Barkskin reduces all damage you take by 20% for 12 seconds on a 60-second cooldown. It is usable when stunned, incapacitated, or asleep. This will be your first line of defense against dangerous spike damage and your primary way of reducing magic damage or simply as risk mitigation to smooth your damage intake for your healers. It has a short cooldown, so use it liberally!
Survival Instincts reduces all damage you take by 50% for 6 seconds. It has 2 charges and a 3-minute recharge time. This is your major defensive reduction, to be used against lethal spike damage or "tankbuster" mechanics. Its short duration and long cooldown mean it should be used sparingly.
Guardian Druid's primary resource is Rage.
The Rage bar has a maximum capacity of 100 and is empty by default. Rage decays quickly out of combat, but in combat, it does not decay.
Rage is generated in the following ways:
Your Mastery is Mastery: Nature's Guardian. It increases your maximum health, healing received, and Attack Power. The exact increase amount depends on how much Mastery you have. For every 1% Mastery, you gain 1% increased health and healing, and 1.33% increased Attack Power. Guardians start with 4% Mastery baseline.
Notably, the increased healing component of Mastery: Nature's Guardian does not increase the healing from Frenzied Regeneration or Restoration Affinity. However, both of these spells scale with maximum health, which is increased by Mastery.
Your Thrash, Swipe, Maul, and Moonfire have a 15% chance to trigger Gore, which resets the cooldown of Mangle and causes it to generate an additional 4 Rage. Making quick use of Gore procs is essential to ensuring they are not overwritten by new procs and the Rage is not wasted.
As of Patch 11.0.2, Druid of the Claw has revived Catweaving in a new form called Ripweaving. This currently provides a 20-25% DPS increase over not weaving.
Ripweaving occurs when you gain a buff after casting Mangle six times with the Wildpower Surge talent. This buff massively empowers your next Rip and Ferocious Bite while generating maximum combo points upon entering Cat Form. You shift into Cat Form by using Rake in Bear Form, thanks to the Fluid Form talent, which allows instant shifting. You then apply the empowered Rip and shift straight back into Bear Form by casting Mangle while in Cat Form. This method of Catweaving is extremely safe and has minimal impact on survivability.
Ripweaving is viable even while tanking a boss due to the Wildshape Mastery talent, which retains Ironfur and 80% of your health and armor temporarily in Cat Form. Since you will shapeshift regularly, it also synergizes well with Thorns of Iron and spending most of your Rage on Ironfur due to its off-GCD nature.
Ensure you do not shift to Cat Form too soon after casting Mangle, as it may be on cooldown, delaying your ability to shift back into Bear Form quickly.
Catweaving is an advanced technique that significantly complicates the rotation. It is not recommended for beginners or when learning a new fight. However, when executed correctly, it provides a significant DPS increase in single-target situations and can be performed with minimal risk.
You should use Culminating Blasphemite in one socket. Then, ensure you have one gem of each type in other sockets to maximize the Crit effect, ideally Quick Ruby, Quick Onyx, Quick Sapphire, and Deadly Emerald. Fill in remaining sockets with Versatile Emerald.
You should be drinking the Flask of Alchemical Chaos at all times.
Your stat potion should be Tempered Potion. Use these when you will do the most damage with your abilities, likely during your cooldowns and/or Bloodlust / Heroism. You can also obtain Fleeting Tempered Potion from Cauldrons that can be spawned by Alchemists.
You should keep a stock of Algari Healing Potions to use when at low health, and if you have a Warlock in the group, grab their Healthstones and use them as well. Do not macro these together, they are best used separately! You can also obtain Fleeting Algari Healing Potion from Cauldrons that can be spawned by Alchemists.
Since our secondary stats are stronger per-point than our primary stat, you should be eating secondary stat food at all times, either Beledar's Bounty, Outsider's Provisions, Jester's Board, Empress' Farewell personal food, or the The Sushi Special Feast. They are all identical.
In addition, if you can afford it, you should use Crystallized Augment Rune to increase your primary stat. Augment Runes are expensive, and disappear on death, so use them wisely!
Slot | Enchantment |
Necklace | Magnificent Jeweler's Setting (adds up to 2 sockets to a Ring or Neck) |
Weapon |
Enchant Weapon - Authority of the Depths (Single-Target) |
Chest | Enchant Chest - Crystalline Radiance |
Bracers | Enchant Bracer - Chant of Armored Leech |
Legs | Defender's Armor Kit |
Boots | |
Rings | |
Cloak | Enchant Cloak - Chant of Leeching Fangs |
This section will cover everything you need to know about equipping your character correctly.
Slot | Item | Source |
Helm | Mekgineer's Mindbending Headgear (678) | Operation: Mechagon (665) or, Great Vault |
Neck | Semi-Charmed Amulet (678) | Rik Reverb in Liberation of Undermine |
Shoulder | Jaws of Reclaiming Blight (678) | Rik Reverb/Matrix Catalyst/Great Vault |
Cloak | Undercircuit Racing Flag (678) | Vexie Fullthrottle in Liberation of Undermine |
Chest | Robes of Reclaiming Blight (678) | Sprocketmonger Lockenstock/Matrix Catalyst/Great Vault |
Bracers | Killer Queen's Wristflickers (678) | Rik Reverb in Liberation of Undermine |
Gloves | Grips of Reclaiming Blight (678) | Cauldron of Carnage/Matrix Catalyst/Great Vault |
Belt | Hitman's Holster (678) | Mug'Zee in Liberation of Undermine |
Legs | Moccasins of Reclaiming Blight (678) | Stix Bunkjunker/Matrix Catalyst/Great Vault |
Boots | Dragster's Last Stride (678) | Vexie Fullthrottle in Liberation of Undermine |
Ring #1 | Miniature Roulette Wheel (678) | One-Armed Bandit in Liberation of Undermine |
Ring #2 | The Jastor Diamond (678) | Chrome King Gallywix in Liberation of Undermine |
Trinket #1 | Reverb Radio (678) | Rik Reverb in Liberation of Undermine |
Trinket #2 | Mister Lock-N-Stalk (678) | Sprocketmonger Lockenstock in Liberation of Undermine |
Main Hand | Best-in-Slots (678) | One-Armed Bandit (678) in Liberation of Undermine |
Guardian generally prefers to craft low stat budget, flexible items that can easily be swapped to another embellishment at will.
The Charged Halberd with the Darkmoon Sigil: Ascension embellishment is a great initial craft unless you have easy access to the first 5 bosses on Mythic and can naturally loot one without hindering your group's progression.
Flexible armor slots — such as Rune-Branded Armbands and Rune-Branded Kickers — can be incredibly useful as they are great items on their own that can have a multitude of embellishments applied to them, allowing you to swap and try things out frequently. Applying a simple proc embellishment like Elemental Focusing Lens to these makes them quite competitive.
Adrenal Surge Clasp — crafted by Leatherworkers, the Adrenal Surge Clasp is a tank belt with a primary stat proc from damage taken. This effect can be doubled with the Writhing Armor Banding, consuming both of your embellishment slots.
The Tier Set consists of 5 items, all carrying the of the Greatlynx name. Unique DPS bonuses are unlocked when wearing 2 or 4 pieces from the set:
The Tier Set Bonus is absolutely mandatory for competitive play, and you should prioritize obtaining it. You can use the Matrix Catalyst to convert regular items (from Mythic+, for example) into Tier Items.
You only need 4 out of 5 pieces to get both set bonuses. It is recommended to obtain all pieces except for the Head, due to its high Mastery. However, any combination of the 5 pieces is acceptable, as Guardian stats are all quite similar in value. Check out the BiS List for more details.
This macro casts Rebirth on your mouseover target if they are a friendly player. Otherwise, it casts Rebirth on your current target.
Using this macro will cast Remove Corruption on your mouseover target, if they are a friendly player and they are not dead. Otherwise, it will cast Remove Corruption.
This macro is handy to have. It allows you to cancel a Blessing of Protection that may have been cast on you, allowing you to resume your attacks. It is also important because, while you are under the effect of Blessing of Protection, mobs will not attack you and instead will just attack the next person the aggro list (usually a DPS player). Macroing this into multiple abilities is recommended.
Here are a few macros that allow you to cast some of your spells on your mouseover target.
WeakAuras is an essential tool for Guardian Druid and Tanks, offering unparalleled customization to enhance your gameplay. Rather than focusing on specific examples, we recommend exploring Wago.io, where you’ll find an extensive library of WeakAuras to suit your needs.
If you are unfamiliar with WeakAuras, it is an incredibly powerful and widely-used AddOn that allows you to create custom displays for nearly everything in the game. This includes tracking buffs, debuffs, cooldowns, Focus, resources, and much more.
To import a WeakAura, visit Wago.io and select one that fits your preferences. Click the "Copy WeakAura Import String" button to copy it to your clipboard. Next, log into the game and type /wa
in the chat box to open the WeakAuras interface. Navigate to the "Import" section, press Ctrl+V to paste the copied string, and click "Import". You’re ready to go!
Mastering WeakAuras and customizing it to your playstyle is highly recommended for any serious raider. With countless options available on Wago.io, you can tailor your interface to optimize your performance and focus on what truly matters in combat.
Yes, you can simulate your offensive capabilities using SimulationCraft, which supports Guardian Druid DPS. This is the best way to assess whether items, traits, or talents will improve your damage output. For defense, however, simming is not practical. Tanking involves too many variables to simulate accurately, and survivability depends on specific encounters and damage profiles. It’s better to rely on guide recommendations for defensive setups.
The War Within has introduced excellent talents that enhance the Guardian Druid’s toolkit. As a result, Guardian Druids are currently in a strong position across all types of content. They perform reliably in both raids and Mythic+ dungeons, offering consistent stability and utility.
The choice of race for Guardian Druids is more about personal preference for aesthetics and flavor than performance. That said, some races offer slight advantages. Highmountain Tauren provides additional Versatility and damage reduction, while Tauren offer increased Stamina and utility through War Stomp. On the Alliance side, Kul Tirans are excellent for raiding due to Brush It Off, while Night Elves shine in Mythic+ thanks to Shadowmeld.
Stats for Guardian Druids are all very close in power, so it’s best to focus on increasing your overall item level. Haste and Versatility are favored because they provide a smoother gameplay experience, but the differences are minimal. If maximizing DPS is a priority, simming your character will provide the most accurate results for optimizing stats.
There is no specific Haste cap or secondary stat goal you should aim for. Instead, prioritize acquiring as many stats as possible. Generally, a higher quantity of stats outweighs having the "right" ones. Even lower-priority stats can be more valuable in larger amounts than smaller quantities of higher-priority ones.
If you’re new to a character or progressing through challenging content, prioritize defensive play. As you gain comfort with the encounter and your character, you can gradually shift to a mixed style, pushing DPS while sacrificing some survivability. Once you’re completely confident and won’t hinder your raid, you can fully focus on offensive play.
Catweaving is only viable if you’re highly experienced with both the Guardian specialization and the specific encounter. Improper execution or misjudging the damage profile of a fight can lead to deaths for you or your co-tank. Given the risks and the limited DPS gain, it’s not recommended unless you’re confident. In The War Within Season 1, catweaving is currently not a significant DPS increase.
Item level is usually the deciding factor when comparing gear, as Guardian Druid stats are all relatively balanced. However, some trinkets or special-effect items may outperform their item level. For fight-specific optimizations, Warcraft Logs can provide insight into setups used by other players.