Select your Specialization
Welcome to the Restoration Druid Guide! If you’re looking to play a healing role in World of Warcraft, Restoration Druids are exceptional at providing sustained healing to a few targets in a raid, while also having powerful burst healing capabilities. In this guide, we’ll equip you with all the essential information you need to master the art of healing as a Restoration Druid.
Table of Contents
Restoration Druids specialize in maintaining a steady stream of healing on a few targets in the raid and offer strong bursts of healing after using cooldowns. Restoration Druids also do well when healing a small number of targets for a prolonged period (such as players with debuffs).
Restoration Druids generally suffer when they have to react to damage for which they were not prepared and when they did not have the time to set up their HoTs. Tranquility, Incarnation: Tree of Life, and Flourish offer decent burst healing when needed.
Strengths
Weaknesses
If you find your performance lacking and are trying to figure out what you are doing wrong, you can check out the pages below that will help you improve.
This patch brings many changes to the class tree. While we won't cover all of them here, below are the most important updates affecting gameplay:
Overall, these changes bring buffs to both survivability and healing output in raids and Mythic+.
The best gearing while levelling is quick and easy upgrades with the highest item level possible, stats are not relevant, and the gear will be swiftly replaced as you go through the levels, so try not to go too out of your way for a single piece of equipment while levelling. Try to avoid Mastery on gear since it does not provide any damage benefit.
In this section, we will highlight the most useful War Mode PvP talents to speed up your leveling process. Unfortunately, none of the others provide anything useful in terms of damage output.
Copy the Resto Druid talents, paste them into the game.
Enabling War Mode provides the following benefits:
With these benefits, War Mode is recommended for leveling and PvE content to maximize experience gain and rewards. However, enabling it also makes you vulnerable to open-world PvP encounters.
Keeper of the Grove is the strongest Hero Talent for all raid scenarios. It offers the most consistent healing, passive damage, and significantly better burst healing. Additionally, it provides superior defensive nodes.
Wildstalker performs poorly in raids. The extra HoTs only affect a few players, do not significantly enhance healing ramps, and require shifting into Cat Form. This tree lacks any advantages over Keeper of the Grove. Additionally, its HoT does not currently get extended by Flourish due to a known bug.
Keeper of the Grove is not optimal for dungeon healing. It deals less active damage but provides a stronger defensive option through Protective Growth. It is also less reliant on Cat Form for damage. However, its healing potential lags behind Wildstalker and is harder to execute effectively.
Wildstalker is the better choice for both damage and healing in Mythic+. It offers steady, on-demand healing through Implant and Vigorous Creepers. It also synergizes well with Convoke the Spirits, as each Swiftmend cast by Convoke applies Vigorous Creepers (if Implant is selected). While this tree relies on Cat Form for damage, players focusing purely on healing can ignore the damage aspect.
The stat priority for a Restoration Druid depends on whether you are healing in raids or dungeons.
Stat values change based on your gear, content, and spell choices. There are no universal stat weights, as they shift with every gear swap.
Generally, item-level upgrades are beneficial. Sockets are usually worth around 10-15 item levels, Leech on the first 2-3 pieces is worth 5-10 item levels, and Avoidance is worth about 5 item levels.
All secondary stats (Critical Strike, Haste, Mastery, Versatility) have diminishing returns. After reaching specific values, further rating acquisitions suffer penalties. However, buffs like Heroism, Bloodlust, Power Infusion, and Lycara's Teachings are unaffected. Restoration Druids must pay attention to rating-based breakpoints:
There are no precise stat weights, but exceeding the second diminishing breakpoint is discouraged. The general priority is:
For consumables and enchants, refer to the Gems, Enchants, and Consumables page.
Dungeon gearing is more complex due to its impact on damage, crowd control, and spell timing. The rough priority is:
At higher levels, Druids prioritize damage and minimize Mastery:
For more details on Mythic+ gearing, visit the dedicated Mythic+ page.
Welcome to our Rotation for Restoration Druids. Here, you will find everything you need to know about playing the spec in Raiding and Mythic+ scenarios.
Your exact healing playstyle as a Restoration Druid depends on the targets you need to heal, which is usually tied to the environment—whether in raids or dungeons.
This rotation focuses on playing Keeper of the Grove, which is significantly stronger than Wildstalker.
Grove Guardians were intentionally omitted in this section. It is usually very hard to fit more than 1 between Flourish ramps, so you should avoid doing that. It is crucial to save 3 charges for the Flourish burst.
Be careful with casting both Moonfire and Sunfire since they cost a lot of Mana, especially Sunfire.
Doing damage in Cat Form can put you in difficult situations or even outright wipe the raid when used without full knowledge of the fight. You are still considered a ranged and a healer in any shapeshift form. Therefore, you will be targeted by all mechanics that do not specifically target players based on distance.
In this section, we will explain how to prepare for raid damage and execute the cast sequence properly.
A few notes on why some things are cast here in the way they are:
When healing in a dungeon, it is important to remember that Restoration Druids have a lot of powerful tools to contribute to damage and crowd control besides keeping the group alive. Since the group is smaller than a typical raid, you will be able to produce a much more significant portion of DPS, which is essential in timed Mythic+ content.
A Restoration Druid's priority should be keeping the group alive. That does not necessarily mean keeping everyone at 100% Health or aiming to do so at all times possible. On some packs and affixes, you can afford to heal your group between the pulls or let the HoTs tick fully without resorting to single-target healing spam. Judging the damage intake of the group is the most important aspect of your success as a healer in dungeons.
During light to medium damage, you should aim to keep Lifebloom up. Try to heal low damage using Soul of the Forest-powered Wild Growth or Regrowth, and Efflorescence. Spend the rest of the time doing damage. Managing to cast fewer Rejuvenation and unempowered Regrowth without letting anyone die will be your biggest DPS increase.
You should almost never keep Lifebloom on yourself because the bloom portion of Photosynthesis is stronger than the tick rate on HoTs. Place it on some DPS player, preferably ranged. The only exception would be if you are the only one taking damage. This is especially true if you are playing Wildstalker with Harmonious Constitution. It will always be more efficient to heal others with Lifebloom and yourself with Regrowth when running this talent.
Grove Guardians add quite a lot of throughput, and they are off the global cooldown. You can also cast them out of any form. You can save multiple charges for heavy damage (even sitting on 3 charges for a time), or you can use them during low or medium damage to facilitate your damage contribution. The spell is really flexible but can take a few runs to get used to.
During very heavy damage, you should aim to keep up as many Rejuvenations as possible, always consume the Regrowth HoT to proc Soul of the Forest. Efflorescence is a good spell to cast if you can ensure even 2 players will be healed by it. Placing it before the pull is the preferred strategy. Ironbark anyone who might be in danger liberally, as its cooldown is too short to sit on. Tranquility can be used as a strong cooldown when needed.
As a Restoration Druid, you have a few healing cooldowns by default. Additionally, you can gain others depending on your talent choices. Your non-talent cooldowns should be used as follows:
In general, Convoke the Spirits is an easier talent to use in raids compared to Incarnation: Tree of Life. The healing will be roughly equal, but planning will not need to be as precise.
It is generally not recommended to play Reforestation when you are planning to use cooldowns in close to 1-minute intervals, because it will lock you into always casting Swiftmend on cooldown. Also, if you mistime that part, you will be losing quite a lot of healing.
Now, assuming you are specced into Reforestation, the idea behind optimal Convoke usage with it is to pop it during Reforestation proc. To achieve that, you should be already at 3 stacks of Reforestation and have Swiftmend off cooldown. Cast Swiftmend. Since you were on 3 stacks already, the fourth Swiftmend cast procs Incarnation: Tree of Life. Follow it with a Wild Growth cast. Use Convoke the Spirits straight after.
Mana management is the most important aspect of playing a Restoration Druid. How you allocate it in a fight determines how well you will perform. Going out of Mana too early or not using your entire pool during a boss fight are the most common misplays.
In cases where you are unfamiliar with a fight or healing team, you can start by matching your Mana bar percentage to the boss's Health percentage. Make adjustments in later pulls.
One of the most important ways to moderate your Mana: spec into Master Shapeshifter and cast Wrath during low damage. Make sure you do not miss pre-HoT timers for the next damage event.
You are supposed to utilize available cooldowns to their full potential. Good Flourish bursts, getting off Tranquility as often as possible, and keeping high uptime on Efflorescence and Lifebloom are going to be the most defining elements of your raid throughput. These points lead to encounter knowledge, and familiarity with mechanics and timings will yield the most significant returns. Even experienced players take quite a few pulls to familiarize themselves with each boss fight.
Learn to control Mana usage in maintenance mode. Low-cost spells do not necessarily imply a good Mana investment. For example, it is almost always better not to cast a few Rejuvenations during soft damage but instead cast one Wild Growth because it will do more healing per Mana or even let other healers handle the damage. Since Druids are not able to afford constant Rejuvenation spam, you have to resort to either not casting anything or doing damage using low Mana cost Wrath.
You will be able to use one Blasphemite gem. Its main purpose is to provide Intellect, with the secondary effects being less important. The three possible options are Culminating (Critical effect), Elusive (Movement Speed), and Insightful (maximum Mana). Since Critical effect only provides half the benefit for heals, and maximum Mana is not useful due to the lack of Mana scaling, we recommend using Elusive Blasphemite.
For the other gems, aim to maximize the movement speed effect without sacrificing too much. Since Crit is not beneficial for either Mythic+ or raiding, you should only use 3 different types of gems: Masterful Emerald, Quick Onyx, and Quick Sapphire. After acquiring these 3 and Blasphemite, you can continue using Masterful Emerald.
Flask of Tempered Swiftness should be used for raids along with Algari Mana Potion as your potion of choice.
For Healing Potions, you will mainly use Algari Healing Potion. Also, do not forget Healthstones for emergency healing.
Use a personal food Beledar's Bounty. This is your best food as it provides more Haste. You can opt for a large feast, Feast of the Midnight Masquerade, if it is provided for free and you want to save money.
Make sure you apply Algari Mana Oil to your weapon.
Crystallized Augment Rune is the only other consumable worth mentioning. Use it whenever possible for extra stats.
Slot | Enchantment |
Necklace | Magnificent Jeweler's Setting (adds up to 2 sockets to a Ring or Neck) |
Weapon | Enchant Weapon - Authority of Fiery Resolve |
Weapon | Enchant Weapon - Stormrider's Fury |
Chest | Enchant Chest - Crystalline Radiance |
Bracers | Enchant Bracer - Chant of Armored Leech |
Legs | Stormbound Armor Kit |
Boots | |
Rings | Enchant Ring - Radiant Haste |
Cloak | Enchant Cloak - Chant of Leeching Fangs |
This section will cover everything you need to know about equipping your character correctly.
Slot | Item | Source |
Helm | Branches of Reclaiming Blight | One-Armed Bandit/Matrix Catalyst/Great Vault |
Neck | Strapped Rescue-Keg | Dungeon Great Vault |
Shoulder | Jaws of Reclaiming Blight | Rik Reverb/Matrix Catalyst/Great Vault |
Cloak | Electrician's Siphoning Filter | Dungeon Great Vault |
Chest | Seraphic Wraps of the Ordained | Dungeon Great Vault |
Bracers | Battle-Scarred Fisticuffs | Dungeon Great Vault |
Gloves | Grips of Reclaiming Blight | Cauldron of Carnage/Matrix Catalyst/Great Vault |
Belt | Rune-Branded Waistband with Writhing Armor Banding | Crafted — Leatherworking |
Legs | Moccasins of Reclaiming Blight | Stix Bunkjunker/Matrix Catalyst/Great Vault |
Boots | Stalwart Guardian's Boots | Dungeon Great Vault |
Ring #1 | The Jastor Diamond | Chrome King Gallywix in Liberation of Undermine |
Ring #2 | Cyrce's Circlet | Siren Isle |
Trinket #1 | Eye of Kezan | Chrome King Gallywix in Liberation of Undermine |
Trinket #2 | Mister Pick-Me-Up | Sprocketmonger Lockenstock in Liberation of Undermine |
Main Hand | Stix's Metal Detector | Stix Bunkjunker in Liberation of Undermine |
Off Hand | Vagabond's Torch with Darkmoon Sigil: Ascension | Crafted — Inscription |
A-tier — Mister Pick-Me-Up, Eye of Kezan (Raids)
B-tier — Signet of the Priory, Carved Blazikon Wax, Shadow-Binding Ritual Knife, Reverb Radio, Soulletting Ruby (Mythic+)
C-tier — Eye of Kezan (Mythic+), House of Cards, Burin of the Candle King, Creeping Coagulum
D-tier — Algari Alchemist Stone, Mug's Moxie Jug, Soulletting Ruby (Raids), Ingenious Mana Battery
F-tier — Gallagio Bottle Service, Vial of Spectral Essence
First of all, make sure you do not craft anything until after you complete the raid or clear at least a few Mythic dungeons. Ideally, wait until week 2 of the season and loot the first vault before crafting anything. This is especially important if you can clear higher levels of Mythic+ and acquire Gilded Harbinger Crest. In that case, we recommend using the first craft on Vagabond's Bounding Baton with Darkmoon Sigil: Ascension. Your second craft will only happen in week 3 of the season and will likely be bracers with Writhing Armor Banding.
Cyrce's Circlet is a new ring introduced in Patch 11.0.7, obtainable by completing various activities on Siren Isle. The ring features three sockets, each capable of holding a unique type of gem. With four gem options available for each socket—12 gems in total—you have plenty of flexibility in customizing your ring.
Keep in mind that one of the gems scales heavily off your current Mastery rating. While raiding Druids typically have an abundance of this stat, Mythic+ gear will generally have lower levels of Mastery, and you may not want this stat on Cyrce's Circlet at all. Considering this, the recommendations below focus purely on the healing benefits of the ring. It is superior to Mythic item-level rings introduced in Patch 11.1.
Recommended gems:
This macro casts Rebirth on your mouseover target if they are a friendly player. Otherwise, it casts Rebirth on your current target.
These macros will shift you into a corresponding form. Spamming the button will not put you out of the forms.
This macro will shift you out of any current form.
If you want to use Nature's Swiftness with Convoke the Spirits, you will often find yourself canceling the Convoke cast due to spell queue or Nature's Swiftness is used during the cast. To avoid this, use the following macro:
Unless you are using a specific addon that will perform the same function, for all your healing and utility spells, we advise you to use Mouseover macros such as:
WeakAuras is an essential tool for Restoration Druid and Healers, offering unparalleled customization to enhance your gameplay. Rather than focusing on specific examples, we recommend exploring Wago.io, where you’ll find an extensive library of WeakAuras to suit your needs.
If you are unfamiliar with WeakAuras, it is an incredibly powerful and widely-used AddOn that allows you to create custom displays for nearly everything in the game. This includes tracking buffs, debuffs, cooldowns, Focus, resources, and much more.
To import a WeakAura, visit Wago.io and select one that fits your preferences. Click the "Copy WeakAura Import String" button to copy it to your clipboard. Next, log into the game and type /wa
in the chat box to open the WeakAuras interface. Navigate to the "Import" section, press Ctrl+V to paste the copied string, and click "Import". You’re ready to go!
Mastering WeakAuras and customizing it to your playstyle is highly recommended for any serious raider. With countless options available on Wago.io, you can tailor your interface to optimize your performance and focus on what truly matters in combat.
Restoration Druids excel as cooldown-focused throughput healers with great survivability. By pairing Incarnation: Tree of Life with every other Flourish, you can deliver strong burst healing. Damage output can be improved using Nature's Vigil and Master Shapeshifter, though dealing damage is secondary to your main role in raids.
It’s possible, but not recommended. Restoration leveling offers lower damage compared to other specs, and the playstyle mirrors the specs it mimics without the same efficiency. If you decide to level as Restoration, avoid Mastery on gear and prioritize trinkets with damage procs or active damage effects.
There are no fixed haste caps or ideal stat goals. Intellect is the only universally correct stat to prioritize. Haste linearly enhances your HoT healing, but diminishing returns on Haste rating start at 19800 (10% reduction) and 26400 (20% reduction). These reductions only apply to Haste rating, not percentage increases from abilities like Bloodlust or Lycara's Teachings.
Restoration Druids remain strong in all forms of PvE content. They excel in single-target healing in Mythic+ and provide strong burst healing in raids through cooldowns. Despite a lack of group-wide damage reduction and reliance on cooldowns, they perform well. While their Mythic+ damage requires some effort to master, their overall healing potential makes them a solid choice.
For dungeons, Night Elves are optimal due to the utility of Shadowmeld. In raids, the choice depends on your priorities: Trolls provide stronger burst potential, while Taurens and Highmountain Taurens offer better utility. Zandalari Trolls are also viable, but the differences between races are relatively minor.
Choose the option with the highest item level. Both setups offer nearly identical stats, with only slight differences in secondary stats, making item level the primary factor.
Customizable options like Grid2, VuhDo, Cell, or ElvUI are excellent choices for raid frames. These provide much more detailed and useful information compared to Blizzard’s default raid frames, which lack customization and filtering options.
Incarnation: Tree of Life is generally the better choice for raids due to its consistent synergy with Flourish. Convoke the Spirits is easier to use and performs decently, making it a viable alternative for most raid encounters.
Restoration Druids are one of the top healing specializations for Mythic+ dungeons, offering strong healing throughput and solid damage potential. They’re an excellent choice for players looking to heal effectively in this content type.