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In this detailed WoW The War Within Holy Paladin guide, we provide an in-depth overview of the pros and cons, rotation, abilities, gearing, and leveling for a Holy Paladin. By the end, you’ll have all the knowledge you need to excel with this class in WoW TWW.
Table of Contents
Holy Paladins specialize in very strong single-target healing, being one of the few healers that can truly impact whether a single player will live or die at any given moment. They also possess several tools that help them mitigate or avoid damage, both on themselves and on other raid embers, such as Blessing of Protection and Devotion Aura. With so much utility, they are consistently one of the strongest specs in every form of content and have been that way for years.
Heading into The War Within, Holy Shock feels like a very powerful ability. Many talents were also added to increase the power of casting in order to give players desiring a casting playstyle stronger options to increase their output. That being said, Holy Power spenders have also had their power increased, making builds that consistently use Crusader Strike much more powerful as well. Overall, there are many different ways to play Holy Paladin, including the introduction of Hero Talents and the changes that come with a new expansion. If you want to cast, there are plenty of options, and if you prefer a melee playstyle, then you also have talents amplifying that playstyle. The talent tree has everything you could hope for and then some.
Strengths
Weaknesses
Holy Paladin has received some changes that will significantly alter how the spec plays in The War Within. The most notable changes will be listed below:
Along with these changes, Holy Paladin received significant aura buffs as well as buffs to Word of Glory and Holy Shock. This has resulted in a playstyle where consuming Infusion of Light has become significantly less important. The main gameplay will consist of pressing Holy Shock as much as possible and spending Holy Power as often as possible. When neither is possible, you will aim to drop Consecration as a Herald of the Sun Holy Paladin in order to buff Eternal Flame through Strength of Conviction. Otherwise, you will then proceed to consume Infusion of Light with Holy Light or Flash of Light when healing is needed, or Judgment when no major healing is necessary.
Holy Paladin has received several updates, with the most impactful being the rework to Infusion of Light :
These changes make Holy Light a stronger option for consuming Infusion of Light , though due to its high mana cost, Flash of Light or Judgment will often remain the more practical choice.
Patch 11.2 introduces tier sets themed around each spec’s Hero Talents:
The new artifact cloak, Reshii Wraps, was added in Patch 11.2. It will be Best-in-Slot for every class but does not alter gameplay.
Holy Paladin is considered one of the best classes for leveling in the game. With great versatility, you can easily switch between tanking, healing dungeons, or going DPS for solo questing.
At lower levels, you'll typically find the easiest time leveling by playing either Holy or Prot, and queuing for dungeons, thanks to nearly instant queue times. Even if you're uncomfortable with healing or tanking, early leveling dungeons aren't too difficult, making them a great chance to learn! At higher levels, when questing speeds up and becomes necessary (especially for expansion campaigns), you’ll want to spec into either Ret or Prot, as they provide much higher damage than Holy.
When leveling up, always choose the piece of loot with the highest item level. The only exception to this rule is if you have a Ring or Necklace with a slightly lower item level but 2 secondary stats on it instead of 1.
Copy the Holy Paladin talents, paste them into the game.
The remaining options come down to personal preference.
Herald of the Sun focuses on enhancing healing through Eternal Flame, Sun's Avatar, and Dawnlight. Sun's Avatar provides a significant healing boost when using Avenging Wrath, making it a powerful cooldown. However, you need to be mindful of where you place your Dawnlight beams to ensure they hit as many targets as possible. It's generally best to avoid placing Dawnlight on melee players in spread situations.
Lightsmith focuses on buffing allies through Sacred Weapon and Holy Bulwark, increasing your damage and granting large shields to other players. Additionally, this talent tree synergizes well with Avenging Crusader thanks to Hammer and Anvil and Blessed Assurance. However, its main drawback is the inability to control where healing is directed. The healing targets are random, which can sometimes be detrimental.
Herald of the Sun will be the best choice when you are at any point concerned about healing. During the start of a season, doing very high keys, or even in situations where you don't feel confident, then you will gain significantly more healing from Herald.
Lightsmith excels in pure damage but may feel weaker compared to Herald of the Sun due to the lack of the additional power provided by Avenging Wrath and Sun's Avatar. In situations where healing is less of a priority, choosing Lightsmith can be a strong option, as the damage increase will be significant. However, it's important to ensure that your healing abilities are still effective without compromising your DPS casts.
The stat priority for a Holy Paladin depends on various factors such as spell selection, fight duration, proximity to healing targets, and talents. Generally, secondary stats are so close in value, and Intellect is so strong at current gear levels that upgrading to a higher item level item is usually a good choice. This page will help you determine which similar item-level gear might be better for you.
In general, Haste is a good stat. However, its value can fluctuate significantly depending on the encounter. It’s tied to your Mana usage and spell selection. If you find yourself running out of Mana before a fight is over, check if you are casting too many expensive spells. If not, you may need to reduce some Haste. The goal is to balance having enough Haste to respond quickly to damage while also conserving Mana during longer fights.
The value of Mastery is dependent on your positioning relative to your healing targets. In situations where the entire group is clustered together, Mastery outperforms Critical Strike. However, in spread situations where targets are farther than 30 yards, Mastery becomes your least valuable stat.
Keep in mind that while Mastery is great for healing dungeons, it provides no benefit to your damage, unlike your other secondary stats.
If you are playing a caster-focused playstyle utilizing Infusion of Light, you may want to prioritize Critical Strike over Mastery to smooth out the rotation and ensure Infusion procs are always available.
The stat priority for raiding is as follows:
The stat priority for this build is as follows:
Critical Strike becomes more important in this build due to Hammer and Anvil. It’s recommended to have a good balance of Haste and Critical Strike.
In Mythic+, the stat priority shifts slightly:
Haste is particularly valuable in Mythic+ as it reduces cooldowns for abilities like Holy Shock, Crusader Strike, and Judgment, as well as reducing the cast time of Holy Light and Flash of Light. Mastery follows closely in value, but Critical Strike also synergizes well with Infusion of Light. Versatility is more valuable in Mythic+ than in raiding as it boosts both healing and damage.
Although tertiary stats like Speed, Leech, or Avoidance appear randomly on gear, Leech is especially valuable for healers. Leech provides free healing, allowing you to focus more on healing others instead of yourself. Its value will vary based on the damage you’re taking in an encounter, but it is typically at least as valuable as your other secondary stats, if not more. Consider this when comparing lower item-level gear with Leech to higher item-level replacements without it.
Where this build differs from typical "Casting" builds is that you will be primarily using Crusader Strike as your filler global. By talenting into Crusader's Might, you allow yourself to gain extra Holy Shock casts while still generating Holy Power and outputting extra damage.
Many of the priorities you use in raiding content will remain the same in Mythic+. The main exception is the increased importance of Consecration, Judgment, and Shield of the Righteous to output additional damage, as no healing is required in these scenarios.
Keep in mind that unexpected damage may occur in Mythic+ settings. If you are constantly spending Holy Power whenever possible, you might find yourself without enough Holy Power when healing is required. For this reason, it's often wise for beginner players to cast Shield of the Righteous only when you have 4-5 Holy Power. This way, you can quickly generate additional Holy Power when healing is needed unexpectedly.
As a Holy Paladin, you have several healing cooldowns. You should use them as we explain below:
We highly recommend using QuestionablyEpic to simulate your character's ideal gems and enchants, as they might differ from our general recommendations.
The best stats for raiding Holy Paladins are Haste and Mastery, so we will be gemming for these stats.
The best stats for Mythic+ Holy Paladins are Haste and Crit, so we will be gemming for these stats.
Do note that at higher levels of keys, Versatility can gain some value due to the damage reduction it provides. This is only relevant for very high-level keys, but it is worth mentioning.
Flask of Tempered Swiftness will be your go-to choice for maximizing your healing output. If you already have a very high amount of Haste on your gear, you may want to opt for Flask of Tempered Mastery instead.
Use Slumbering Soul Serum to regenerate Mana if you can afford the downtime. Otherwise, Algari Mana Potion is better. Tempered Potion is the best stat potion for personal gain, but you will likely want to use Potion Bomb of Power instead for more group damage. You can obtain many of these potions, such as Fleeting Tempered Potion, from Cauldrons that can be spawned by Alchemists.
Finally, Grotesque Vial can be used while dead and be the difference between victory and defeat in an encounter.
You should keep a stock of Invigorating Healing Potions to use when at low health, and if you have a Warlock in the group, grab their Healthstones and use them as well. Do not macro these together; they are best used separately! You can also obtain Fleeting Invigorating Healing Potion from Cauldrons that can be spawned by Alchemists.
You should be eating Feast of the Midnight Masquerade at all times to gain extra primary stat. If you do not have access to this feast, you can instead choose to eat Outsider's Provisions, Beledar's Bounty, Jester's Board, or Empress' Farewell, which will give you more of your highest secondary stat, generally Mastery.
In addition, if you can afford it, you should use Crystallized Augment Rune to increase your primary stat. Augment Runes are expensive and disappear on death, so use them wisely!
| Slot | Enchantment |
| Necklace | Magnificent Jeweler's Setting (adds up to 2 sockets to a Ring or Neck) |
| Weapon | Enchant Weapon - Authority of Fiery Resolve |
| Chest | Enchant Chest - Crystalline Radiance |
| Bracers | Enchant Bracer - Chant of Armored Leech |
| Legs | Sunset Spellthread |
| Boots | Enchant Boots - Scout's March |
| Rings | Enchant Ring - Radiant Haste Enchant Ring - Radiant Mastery (if you have very high Haste already) |
| Cloak | Enchant Cloak - Chant of Leeching Fangs |
This section will cover everything you need to know about equipping your character correctly.
| Slot | Item | Source |
| Helm | Lightmane of the Lucent Battalion | Forgeweaver Araz/Matrix Catalyst/Great Vault |
| Neck | Duskblaze's Desperation | The Soul Hunters |
| Shoulder | Chargers of the Lucent Battalion | The Soul Hunters/Matrix Catalyst/Great Vault |
| Cloak | Reshii Wraps with Haste/Mastery | Reshii Wraps |
| Chest | Cuirass of the Lucent Battalion | Fractillus/Matrix Catalyst/Great Vault |
| Bracers | Yoke of Enveloping Hatred | The Soul Hunters |
| Gloves | Jumpstarter's Scaffold-Scrapers | Operation: Floodgate |
| Belt | Fresh Ethereal Fetters | Soulbinder Naazindhri |
| Legs | Cuisses of the Lucent Battalion | Loom’ithar/Matrix Catalyst/Great Vault |
| Boots | Interloper's Plated Sabatons | The Soul Hunters |
| Ring #1 | Band of the Shattered Soul | Dimensius The All Devouring |
| Ring #2 | Logic Gate: Omega | Forgeweaver Araz |
| Trinket #1 | Nexus-King's Command | Nexus King Salhadaar in Manaforge Omega |
| Trinket #2 | Diamantine Voidcore | Fractillus in Manaforge Omega |
| Weapon | Voidglass Sovereign's Blade | Nexus King Salhadaar |
| Shield | Ward of the Weaving-Beast | Loom’ithar |
The Tier Set is comprised of 5 items, all carrying the Lucent Battalion moniker. Unique bonuses are unlocked when wearing 2 or 4 pieces from the set and change depending on your Hero Talent choice:
Regardless of Hero Talent choice, these bonuses are extremely powerful and significantly boost HPS. Equip them as soon as possible. More information about their impact on rotation can be found on the dedicated rotation page.
WeakAuras is an essential tool for Holy Paladin and Healers, offering unparalleled customization to enhance your gameplay. Rather than focusing on specific examples, we recommend exploring Wago.io, where you’ll find an extensive library of WeakAuras to suit your needs.
If you are unfamiliar with WeakAuras, it is an incredibly powerful and widely-used AddOn that allows you to create custom displays for nearly everything in the game. This includes tracking buffs, debuffs, cooldowns, Focus, resources, and much more.
To import a WeakAura, visit Wago.io and select one that fits your preferences. Click the "Copy WeakAura Import String" button to copy it to your clipboard. Next, log into the game and type /wa in the chat box to open the WeakAuras interface. Navigate to the "Import" section, press Ctrl+V to paste the copied string, and click "Import". You’re ready to go!
Mastering WeakAuras and customizing it to your playstyle is highly recommended for any serious raider. With countless options available on Wago.io, you can tailor your interface to optimize your performance and focus on what truly matters in combat.
Having more than one Holy Paladin in a raid can be beneficial in specific boss encounters, but it’s generally not optimal. Their healing abilities and style often overlap, reducing their overall effectiveness compared to bringing a different healer. However, unless you're pushing Mythic raid progression, any healer composition can work. Always prioritize the skill and performance of your healers over their class or specialization.
Yes, you can transmog any one-handed sword and shield into The Silver Hand appearance. However, when using this transmog on your shield, it will not be visible. Similarly, you can transmog any two-handed weapon into The Silver Hand appearance as well.
Holy Paladins should always aim to be in melee range. This ensures you can fully utilize your abilities and utility. Additionally, since the game classifies Holy Paladins as melee, you will receive melee mechanics instead of ranged ones. Even when casting spells, you should do so from melee range whenever possible.
No, with the release of The War Within, the passive and active effects of Devotion Aura no longer stack. If you have two Holy Paladins in your raid, ensure they use Devotion Aura at separate times for better overall effectiveness.
There is no fixed Haste cap for Holy Paladins. The amount of Haste you need depends on your spell choices and the length of encounters. If you find yourself running out of Mana, reduce your Haste slightly or evaluate your spell usage for efficiency. Aim for a balance that allows you to respond quickly to damage while maintaining sufficient Mana for longer fights.
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