Digital Aura Portal - FZCO
Building A1, Dubai Digital Park, Dubai Silicon Oasis, Dubai, United Arab Emirates Premises Number 72647 - 001
Business registration number: 70647
Are you looking to collect every weapon in Resident Evil Requiem? In a survival horror experience where you constantly battle waves of infected, you can expect a wide selection of firearms, melee tools, and razor-sharp implements designed for slicing through undead threats. We’ve compiled everything you need to know right here, beginning with weapons earned naturally throughout the campaign. After that, we’ll cover firearms available via supply boxes, as well as those unlocked through bonus content.
Note 1: During Leon’s campaign segments, you’ll encounter supply boxes that let him purchase gear and ammunition using credits. Weapons can also be upgraded to Level 2 through these boxes, enhancing attributes such as power, rate-of-fire, ammo capacity, and more. Once you’ve destroyed all 25 Mr. Raccoon collectibles, you’ll unlock the Advanced Tuning system, allowing upgrades up to Level 3.
Note 2: Because this guide discusses weapon locations, expect spoilers. Be sure to visit our Resident Evil Requiem guides hub on Gamer Choice for additional mechanics and gameplay tips.

Character: Leon
Weapon type: Melee
Description: A special forces hatchet capable of lethal strikes. However, it needs regular sharpening to maintain peak effectiveness.
Location: Available by default
Note: Leon can parry incoming attacks and lunges with the Hatchet. When enemies are staggered or kneeling, he can execute them by decapitating them. Keep in mind that durability decreases with use, and sharpening is required to restore its edge.

Character: Leon
Weapon type: Handgun
Description: A dependable semi-automatic pistol customized for DSO agents.
Location: Available by default

Character: Leon and Grace
Weapon type: Assault revolver
Description: A heavy-duty DSO revolver chambered in 12.7x55mm rounds. Its high-powered piercing shots make it extremely reliable.
Location: Available by default—Leon starts with this weapon, passes it to Grace, and later receives it back during the campaign.

Character: Grace
Weapon type: Handgun
Description: A straight blowback handgun based on a durable interwar design, prioritizing resilience over stopping power.
Location: Found in the Dining Room on the first floor of the Care Center’s West Wing.

Character: Grace
Weapon type: Handgun
Description: A highly dependable handgun that Grace purchased for self-defense with her first paycheck.
Location: Located in the Bar & Lounge on the second floor of the Care Center’s West Wing, near a locked safe.
Note: This is technically Grace’s default weapon. She loses it early on, but it can be reclaimed upon reaching the Care Center’s second floor.

Character: Grace
Weapon type: Melee
Description: Basic close-combat knives suitable for emergency defense situations.
Location: Found in various areas
Note: Both knives have limited durability. Grace cannot repair or sharpen them. Additionally, if used to break free from a zombie grab, the blade will lodge into the enemy’s skull and must be retrieved after the kill.

Character: Grace
Type: Throwable
Description: A bottle filled with flammable liquid that ignites upon impact, engulfing nearby enemies in flames.
Location: Found throughout the game; can be crafted once Grace learns the recipe in the Care Center Basement.

Character: Leon
Weapon type: Shotgun
Description: A compact pump-action shotgun with a wide spread but limited shell capacity. Customization options expand its blast radius.
Location: Found in the Attic before the Chunk boss encounter.

Character: Leon
Weapon type: Explosive
Description: A grenade that releases a powerful shockwave upon detonation.
Location: Found in various locations
Note: Combining multiple grenades creates a Stacked Hand Grenade, resulting in a significantly stronger explosion.

Character: Leon
Weapon type: Rifle
Description: A bolt-action rifle delivering high precision and strong firepower. The scope is removable or interchangeable.
Location: Found before the rooftop section where Leon must snipe infected pursuing Grace.
Note: A Mr. Raccoon collectible is present here and can easily be missed unless you carefully scan the area with your rifle.

Character: Leon
Weapon type: Submachine gun
Description: A 1950s-era SMG with high ammo capacity and sustained fire potential, though accuracy is limited.
Location: Located in the East Raccoon City Underground Parking Garage inside a shed beyond submerged vehicles.

Character: Leon
Weapon type: Rifle
Description: A semi-automatic marksman rifle offering rapid fire and quick reloads, though each shot deals moderate damage.
Location: Found inside a BSAA Container at the end of East Raccoon City’s main street.

Character: Leon
Weapon type: Shotgun
Description: A pump-action shotgun with impressive stopping power and wide spread.
Location: Found on a shelf in Gun Shop Kendo in Raccoon City Center.

Character: Leon
Weapon type: Melee
Description: A brutal axe with a blood-soaked legacy and superior parry potential.
Location:
Progression: Dropped by the Commander boss in the ARK.
Bonus content: Unlockable for 3,000 CP; appears in supply boxes afterward.

Character: Grace
Type: Throwable
Description: A bottle of sulfuric acid effective against enemies with exposed tissue.
Location: Found in multiple areas; craftable after learning the recipe in the ARK.

Leon gains access to supply boxes where he can spend credits earned from defeating enemies and collecting Tracking Modules. Interacting with a supply box allows you to monitor credits and purchase equipment.
Silencer 9
Weapon type: Handgun
Description: A precise handgun with an integrated suppressor that significantly reduces shot noise.
990-TAC
Weapon type: Shotgun
Description: A semi-automatic shotgun with tight grouping, ideal for controlled precision. Compatible with a dot sight.
Stiri REVO3 A1
Weapon type: Submachine gun
Description: A compact polymer-frame SMG with rapid fire and notable damage output. A stock attachment improves stability.
Note: Unlike Grace, Leon cannot store extra items. He must sell unnecessary gear via supply boxes to manage inventory space. Previously purchased weapons can be repurchased at their base cost, and any upgrades remain intact.

These weapons are categorized as bonus unlocks. Completing milestones grants challenge points (CP), which can be spent in the Bonus/Special Content menu.
Freya’s Needle (Grace) – Machine pistol using handgun ammo; 4,000 CP.
Kotetsu (Grace) – Unbreakable knife; 5,000 CP.
Note: Although Kotetsu never breaks, it behaves like other knives and can become lodged in a zombie’s head if used to escape a grab.
Matilda IMP (Leon) – Three-round burst handgun; 500 CP.
Ghost Grudge (Leon) – Revolver using 12.7x55mm ammo; 1,000 CP.
Redemption (Leon) – Assault rifle using machine gun ammo; 3,500 CP.
Mortal Edge (Leon) – Parry-focused axe; 3,000 CP.
RPG-7 (Leon) – Devastating rocket launcher; 15,000 CP.

Character: Grace
Weapon type: Melee
Description: A knife designed for maximum bloodshed.
Location: Appears to be exclusive to Insanity Mode:
– Exchange 5 Antique Coins in the Parlor.
– Analyze a different blood specimen in the 1F Waiting Room Closet to unlock its crafting recipe.
– Additional knives can be discovered across various areas.
This concludes our comprehensive guide on obtaining every weapon in Resident Evil Requiem. For additional help unlocking challenge rewards and bonus gear, be sure to explore our dedicated content on Gamer Choice. Don’t forget to destroy all Mr. Raccoon collectibles to access Level 3 upgrades.
As you approach the campaign’s finale, consider reviewing how gear acquisition changes in New Game Plus and which weapons are most effective for the punishing Insanity Mode difficulty.
Veteran agent Leon Kennedy teams up with FBI analyst Grace Ashcroft to endure relentless waves of infected. If survival is your goal, make sure to check out our full Resident Evil Requiem guides hub on Gamer Choice for more in-depth coverage.