Zyra Mid performs best with a build featuring Blackfire Torch, Sorcerer's Shoes, Liandry's Torment, Rylai's Crystal Scepter, and Morellonomicon. The most effective rune setup for Zyra Mid includes Arcane Comet, Manaflow Band, Transcendence, and Scorch in the primary tree, paired with Cheap Shot and Ultimate Hunter in the secondary tree.
Zyra Champion Abilities
Garden of Thorns
Seeds spawn around Zyra periodically, lasting for 30 seconds. If an enemy champion steps on a seed, it dies. If Zyra is hiding in brush, seeds will not spawn until she reveals herself. Plants deal 50-100 bonus magic damage to all monsters (depending on level).
Casting Deadly Spines or Grasping Roots near seeds causes them to grow into Plants with 8 Health that deal 15-75 (+20% of ability power) magic damage on hit (at levels 1-18) and last 8 seconds. Plants of the same type deal 50% less damage against the same target.
Damage to plants:
Ranged Basic Attacks: 5
Melee Basic Attacks: 8
Single Target Spells: 8
Area of Effect Spells: 3
Damage Over Time: 1
Large minions/monsters: 2
Small minions/monsters: 1
P
Deadly Spines
Zyra causes thick vines to spread and explode into spines, dealing 60 / 100 / 140 / 180 / 220 (+65% of ability power) magic damage.
If this ability is cast near a Seed, the Seed grows into a Thorn Spitter that deals 20−100 (+15% of ability power) magic damage and lasts 8 seconds (depending on level). Thorn Spitters have 575 range.
Q
Rampant Growth
Zyra plants a Seed that lasts 60 seconds. These Seeds grant true sight of enemy champions that step on them for 2 seconds, but are still destroyed.
This ability has 2 charges with a 1 second recharge time. Killing an enemy reduces the recharge time by 35%. Champion takedowns, large jungle monster kills, and large minion kills reduce the recharge time by 100% instead.
W
Grasping Roots
Zyra sends vines forward, rooting for 1 / 1.25 / 1.5 / 1.75 / 2 seconds and dealing 60 / 95 / 130 / 165 / 200 (+60% of ability power) magic damage.
If this ability passes near a Seed, the Seed grows into a Vine Lasher that deals 20−100 (+15% of ability power) magic damage and lasts 8 seconds (depending on level). Vine Lashers have 400 range and their attacks slow by 30% for 2 seconds. The slow from multiple Vine Lashers stacks up to 2 times.
E
Stranglethorns
Zyra summons the fury of nature, growing a twisted thicket that deals 180 / 265 / 350 (+70% of ability power) magic damage. After 2 seconds, the vines snap upwards, knocking up for 1 second.
Zyra's plants within the thicket become enraged, resetting their duration, gaining 50% health and attacking for 150% bonus damage.
R
Zyra Summoner Spells
Flash
Flash is a location-targeted summoner spell that causes your champion to blink to the location in range of your cursor.
Teleport
Teleport is a unit-targeted summoner spell that blinks your champion to the target allied unit after a few seconds of channeling.
Teleport transforms into Unleashed Teleport after 10:00.
Zyra Runes
Zyra Items
Zyra Ability Order
Q
1
4
5
7
9
W
2
14
15
17
18
E
3
8
10
12
13
R
6
11
16
Zyra Matchups Overview
Strong against
Diana
Akshan
Mel
Neeko
Orianna
Veigar
Weak against
Annie
Kayle
Malzahar
Corki
Taliyah
Cassiopeia
Zyra Tips and Tricks
Try using your Q or E first before placing a Seed W so the enemy doesn’t destroy the W or run away. You can look to cheese kills and take objectives with ease if you can assassinate and blow someone up. Hide in an unwarded bush in a high traffic area and burst the unlucky enemy who walks nearby. Try and aim your Q so it deals damage to the minion wave and the enemy champion at the same time.
Zyra Best Build, Runes, Items for Mid
Most Popular
If you want to use the most popular Zyra Mid build, take Flash and Teleport as your Summoner Spells. For your runes, choose Arcane Comet as your keystone, followed by Manaflow Band, Transcendence, and Scorch in the primary tree, and Cheap Shot and Ultimate Hunter in the secondary tree. For rune shards, use Adaptive Force in offense, Adaptive Force in flex, and Health Scaling in defense, depending on the matchup. Build Blackfire Torch first, followed by Sorcerer's Shoes and Liandry's Torment. For the remaining items, build Rylai's Crystal Scepter, Morellonomicon, and finish with Rabadon's Deathcap. Max your abilities in the order Q - E - W.
Optional
Your second option for Zyra Mid build is Flash and Teleport as your Summoner Spells. Choose Arcane Comet as your keystone, along with Manaflow Band, Transcendence, and Scorch in the primary tree, and Relentless Hunter with Taste of Blood in the secondary tree. Rune shards should be Adaptive Force in offense, Adaptive Force in flex, and Health Scaling in defense. Start by building Liandry's Torment, followed by Sorcerer's Shoes and Rylai's Crystal Scepter. Complete the build with Zhonya's Hourglass, Rabadon's Deathcap, and Void Staff. Max your abilities in the order Q - E - W.
Alternative
If you’re looking for an alternative build, take Flash and Teleport as your Summoner Spells. Choose Arcane Comet as your keystone, followed by Manaflow Band, Transcendence, and Gathering Storm in the primary tree, and Presence of Mind with Cut Down in the secondary tree. Rune shards should include Adaptive Force, Adaptive Force, and Health Scaling. Start with Liandry's Torment, then build Sorcerer's Shoes and Blackfire Torch. Finish with Rylai's Crystal Scepter, Morellonomicon, and Shadowflame. Max your abilities in the order Q - W - E.
Situational Zyra Runes and Items
Depending on the context of your game, your matchup, and the enemy champions, consider adjusting your Zyra build. Carefully assess your team, the enemy team, and the current game state before finalizing your build. For example, when choosing rune shards, you may want to pick Armor or Magic Resist, depending on the champion you are about to lane against.