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The The War Within brings new changes for all classes, and the Devastation Evoker is no exception. However, among all the classes, the Devastation Evoker has seen the fewest changes. In this WoW The War Within Devastation Evoker guide, we will cover everything you need to know about this spec, including its skills, talents, gear, and more.
Table of Contents
Evokers are highly mobile ranged DPS that can sustain very high uptime while moving with the usage of core abilities. Evoker is the only class with a range of 25 yards, which is something that will take getting accustomed to. There is a good amount of depth in the talent tree to allow you to specialize for single target, cleave, and AoE combat scenarios. For these, you will utilize the Red and Blue Dragonflights' schools of Magic.
Evokers utilize a resource called Essence, which regenerates over time. You spend Essence on Disintegrate and Pyre to deal single-target or AoE damage, respectively.
Evokers also have a class-specific spell set called Empowered Spells. As you cast the spells, they power up, having different interactions based on how long you Empower them. Devastation has access to two Empowered Spells in the form of Fire Breath and Eternity Surge.
While your spell prioritization may seem simple at a glance, the talents you pick change how you will use these spells, adding more depth to the class and your combat choices.
Strengths
Weaknesses
The Devastation Evoker playstyle is very fluid, and you will always be casting something that interacts with your next cast. Some examples are listed below:
As you can see, there is a good amount of depth in your combat rotation from just a few of these interactions, making this a more involved and interesting DPS specialization to play.
Devastation is receiving some minor buffs to the overall spec, including a flat percentage aura damage increase and the new talent Azure Celerity. These changes are accompanied by buffs to the Flameshaper Hero tree, bringing it closer to the performance of Scalecommander.
While these improvements significantly boost Flameshaper's total output, it still lags behind Scalecommander in most scenarios. The exceptions are very short encounters or fights with brief, high-damage amplification windows. However, Flameshaper also has fewer Hover charges to work with, making its viability still somewhat questionable.
Due to its high burst AoE damage, Devastation Evoker excels at leveling through questing by pulling large groups of mobs and quickly bursting them down. Additionally, its short cooldown defensives, such as Renewing Blaze, allow for rapid health recovery, making mass pulls much less risky compared to other specs.
Tag as many mobs as needed with Azure Strike. Once they are grouped together, cast a high-rank Fire Breath and then spam Pyre. Since Pyre is uncapped AoE, all targets will be efficiently burned down together.
While leveling, prioritizing higher item level gear is generally the best approach. However, there is one exception: if a ring or necklace has only one secondary stat instead of two, it may be better to choose a lower item-level piece that offers both secondary stats.
While Devastation Evoker PvP talents do not offer significant advantages for leveling, they can make combat slightly easier and more efficient.
Copy the Devastation Evoker talents, paste them into the game.
Opting into War Mode makes you eligible for open-world PvP but also grants several benefits:
With these benefits, enabling War Mode is recommended for leveling and maximizing rewards at max level. However, it also makes you eligible for open-world PvP, increasing the risk of being "ganked" while leveling or doing World Quests.
Flameshaper is the weaker of the two choices currently and only excels in scenarios with damage amplification modifiers, it is unlikely you will see much use for this in raid or mythic+ without further tuning.
Scalecommander, both numerically and in terms of playstyle, is superior to Flameshaper. It offers better single-target damage, stronger cleave, and more sustained AoE.
Having the triple Disintegrate beam also feels great. Additionally, Scalecommander is the more beginner-friendly choice, as it does not introduce additional spells to the rotation or require major adjustments to master.
Flameshaper will potentially be great at lower keys when mobs have lower health pools and are not likely to live very long, but if Devastation Evoker is going to be played at a high end M+ scenario, it is unlikely to be the optimal hero tree.
Scalecommander offers significantly more benefits in Mythic+ dungeons, including greater sustain and much better priority target damage.
Mass Disintegrate provides substantial free cleave damage with minimal single-target loss, a major advantage that Flameshaper currently lacks. Because of this, Scalecommander is the preferred Hero tree for players aiming to push higher keys.
The general stat priority on armor pieces for a Devastation Evoker is:
On Jewelry (and pieces without Intellect on them), the priority is as follows:
Intellect provides significantly more DPS than secondary stats. As a result, Item Level is typically better than having optimal secondary stats, provided the piece also increases Intellect. Rings and Trinkets are exceptions, as they are influenced by factors like total secondary stats and trinket effects.
While this serves as a general guideline for gearing, simulating your character is always the best way to determine the ideal gear for any given combat scenario.
Intellect is your primary stat and should be prioritized in all upgrades. It provides Spell Power, which increases the damage of your spells.
Mastery (Mastery: Giantkiller) increases the damage of your spells based on the current health of your target. The higher the target's health, the greater the benefit. You also gain the full effect during Dragonrage when the Tyranny talent is selected.
Critical Strike increases the chance for your abilities to deal 200% damage, which increases to 220% with the Spellweaver's Dominance talent. This synergizes with Eye of Infinity, generating more Essence.
Haste increases your spell-casting speed (including Empowered Spells) and the tick rate of your periodic effects.
Versatility boosts all damage and healing dealt while also reducing incoming damage.
This priority list describes the optimal single-target Rotation for Devastation Evoker
With the adjustment to the Animosity talent, we are no longer able to get more than 16 seconds of additional uptime from empowered spells cast during Dragonrage. This means that it is not as necessary to have both empower spells ready to cast the moment you activate it.
This change will take a little getting used to, as it will heavily affect both our opener and our immediate cast sequence inside our cooldown burst window, which we will go over below.
In the single-target and AoE sections, you will find a highly detailed priority list breakdown of the Rotation, as well as optimal openers.
The best stats for Devastation Evokers are Crit and Haste, so that is what we will be gemming for.
You should use Culminating Blasphemite in one socket. Then, ensure you have one gem of each type in other sockets to maximize the Movement Speed effect, ideally Quick Emerald/Quick Onyx/Quick Sapphire/Quick Ruby. Fill in the remaining sockets with Quick Ruby.
You should be drinking the Flask of Alchemical Chaos at all times.
Your stat potion should be Tempered Potion. Use these when you will do the most damage with your abilities, likely during your cooldowns and/or Bloodlust/Heroism. You can also obtain Fleeting Tempered Potion from Cauldrons that can be spawned by Alchemists.
You should keep a stock of Algari Healing Potion to use when at low health, and if you have a Warlock in the group, grab their Healthstone and use them as well. Do not macro these together, they are best used separately! You can also obtain Fleeting Algari Healing Potion from Cauldrons that can be spawned by Alchemists.
Since our secondary stats are stronger per-point than our primary stat, you should be eating secondary stat food at all times, either Beledar's Bounty, Outsider's Provisions, Jester's Board, Empress' Farewell personal food, or the The Sushi Special Feast. They are all identical.
In addition, if you can afford it, you should use Crystallized Augment Runes to increase your primary stat. Augment Runes are expensive, and disappear on death, so use them wisely!
Slot | Enchantment |
Necklace | Magnificent Jeweler's Setting (adds up to 2 sockets to a Ring or Neck) |
Weapon | Enchant Weapon - Council's Guile |
Chest | Enchant Chest - Crystalline Radiance |
Bracers | Enchant Bracer - Chant of Armored Avoidance |
Legs | Sunset Spellthread |
Boots | |
Rings | Enchant Ring - Radiant Critical Strike |
Cloak | Enchant Cloak - Chant of Winged Grace |
This section will cover everything you need to know about equipping your character correctly.
Slot | Item | Source |
Helm | Sanitized Scraphood | Stix Bunkjunker in Liberation of Undermine |
Neck | Semi-Charmed Amulet | Rik Reverb in Liberation of Undermine |
Shoulder | Opulent Treasurescale's Gleaming Mantle | Rik Reverb/Matrix Catalyst/Great Vault |
Cloak | Consecrated Cloak | Inscription |
Chest | Opulent Treasurescale's Tunic | Sprocketmonger Lockenstock/Matrix Catalyst/Great Vault |
Bracers | Glyph-Etched Vambraces | Leatherworking |
Gloves | Opulent Treasurescale's Gold-Counters | Cauldron of Carnage/Matrix Catalyst/Great Vault |
Belt | Dealer's Covetous Chain | Chrome King Gallywix in Liberation of Undermine |
Legs | Opulent Treasurescale's Petticoat | Stix Bunkjunker/Matrix Catalyst/Great Vault |
Boots | Opulent Treasurescale's Boots | Matrix Catalyst any mythic track boots |
Ring #1 | The Jastor Diamond | Chrome King Gallywix in Liberation of Undermine |
Ring #2 | Bloodoath Signet | Theater of Pain |
Trinket #1 | House of Cards | One-Armed Bandit in Liberation of Undermine |
Trinket #2 | Mug's Moxie Jug | Mug'Zee in Liberation of Undermine |
Main Hand | Best-in-Slots | One-Armed Bandit in Liberation of Undermine |
The set bonus follows the gambling theme of the new raid tier, giving your abilities a chance to proc the Jackpot, firing a Shattering Star at 3 nearby enemies. This does not adjust our playstyle at all
WeakAuras is an essential tool for Devastation Evoker and DPS players, offering unparalleled customization to enhance your gameplay. Rather than focusing on specific examples, we recommend exploring Wago.io, where you’ll find an extensive library of WeakAuras to suit your needs.
If you are unfamiliar with WeakAuras, it is an incredibly powerful and widely-used AddOn that allows you to create custom displays for nearly everything in the game. This includes tracking buffs, debuffs, cooldowns, Focus, resources, and much more.
To import a WeakAura, visit Wago.io and select one that fits your preferences. Click the "Copy WeakAura Import String" button to copy it to your clipboard. Next, log into the game and type /wa
in the chat box to open the WeakAuras interface. Navigate to the "Import" section, press Ctrl+V to paste the copied string, and click "Import". You’re ready to go!
Mastering WeakAuras and customizing it to your playstyle is highly recommended for any serious raider. With countless options available on Wago.io, you can tailor your interface to optimize your performance and focus on what truly matters in combat.
Evokers have multiple tools to maintain DPS while moving:
Yes! Power Infusion aligns perfectly with Dragonrage, as both share the same cooldown. The additional Haste provided by Power Infusion helps extend your Dragonrage window by allowing extra empowered spell casts. While it depends on your raid composition and the encounter, Devastation Evoker is one of the strongest candidates for Power Infusion.
The timing of Dragonrage depends on the combat duration:
Hover is not affected by the global cooldown (GCD), allowing you to cast a spell while Hover activates. For instance, when moving for a mechanic, you can cast Azure Strike and activate Hover during the GCD. This enables you to cast more impactful spells immediately after the short animation of Hover, optimizing your damage output on the move.
Essence regenerates at a base rate of 1 Essence every 5 seconds. This rate is influenced by talents and your Haste stat, which can increase the regeneration speed.
Generally, use Pyre when facing more than three targets. However, with Charged Blast, the stack count can lower this threshold to two targets. At 20 stacks, Pyre will always outperform Disintegrate on two targets. For the most accurate breakpoint, simulate your character, but 20 stacks is a safe rule of thumb.
Aim to maximize your Mastery, but avoid exceeding 97.5%, as diminishing returns start to kick in at this point. Balancing your secondary stats is essential for optimal performance. Simulating your character is the best way to determine the ideal balance.